{
  "notice_for_translators": "发布本地图的翻译版前，请先联系我（EnderMars21）；建议在开始翻译前也先与我联系。",
  "translation_disclaimer": "§c⚠ §n§l译文说明：§r\n§e并非所有文本都翻译成了简体中文，因为有时在技术上无法实现。\n尽管我们已竭尽全力确保翻译尽可能准确，但部分文本仍可能存在不准确之处。此外，部分双关语和梗也无法转换为简体中文。\n但仍希望您在游玩这张地图时能乐在其中。\n\n游玩愉快！ ☻\n- 雨霁工作室（Amagari Studio）",
  "subtitles.starlight.door.open": "大门：开启",
  "subtitles.starlight.door.close": "大门：关闭",
  "subtitles.starlight.secret.collect": "已拾取秘密文本",
  "subtitles.starlight.tool.shot": "工具：发射",
  "subtitles.starlight.tool.load": "工具：装填",
  "subtitles.starlight.tool.upgrade": "已获得工具升级",
  "subtitles.starlight.cube_breaks": "立方体：破碎",
  "subtitles.starlight.item_fizzled": "物品：消散",
  "subtitles.starlight.item_fogzled": "物品：丢失",
  "subtitles.starlight.deadly_laser": "致命激光：发射",
  "subtitles.starlight.shard.collect": "已拾取谜题碎片",
  "subtitles.starlight.shard.place": "已放置谜题碎片",
  "subtitles.starlight.shard.open": "谜题碎片之门：开启",
  "socials.minecraftmaps": "游玩我的其他地图！",
  "socials.youtube": "原声带及更多内容！",
  "socials.discord": "加入我的Discord服务器！",
  "spawn_settings.video.text": "%s：%s\n%s：建议使用%s\n%s：§e调整§f\n%s：建议使用%s\n%s：%s\n%s：%s\n%s：%s\n%s：建议使用%s\n",
  "spawn_settings.sounds.text": "%s：%s\n%s：%s\n%s：%s\n%s：%s",
  "spawn_settings.notice.title": "内容创作者须知",
  "spawn_settings.notice.text": "本地图中所有音乐均由我（EnderMars21）创作，可自由用于本地图的实况视频或直播。\n\n若欲将音乐用于其他用途，请务必预先联系我，否则严禁使用。\n\n此外，请在视频简介中附上本地图的链接（如 %s）。\n感谢配合！\n\n\n\n",
  "spawn_settings.prev_map": "游玩我的前作！",
  "spawn_settings.sign.guiScale.line1": "",
  "spawn_settings.sign.guiScale.line2": "调整",
  "spawn_settings.sign.guiScale.line3": "%s",
  "spawn_settings.sign.guiScale.line4": "",
  "spawn_settings.sign.socials.line1": "",
  "spawn_settings.sign.socials.line2": "社交媒体",
  "spawn_settings.sign.socials.line3": "",
  "spawn_settings.sign.socials.line4": "",
  "spawn_settings.sign.prev_map.line1": "",
  "spawn_settings.sign.prev_map.line2": "游玩",
  "spawn_settings.sign.prev_map.line3": "前作",
  "spawn_settings.sign.prev_map.line4": "",
  "spawn_settings.sign.start.line1": "",
  "spawn_settings.sign.start.line2": "开始游戏",
  "spawn_settings.sign.start.line3": "↓",
  "spawn_settings.sign.start.line4": "",
  "sign.storage_room.line1": "",
  "sign.storage_room.line2": "储藏室",
  "sign.storage_room.line3": "",
  "sign.storage_room.line4": "",
  "sign.greenhouse.line1": "",
  "sign.greenhouse.line2": "温室",
  "sign.greenhouse.line3": "",
  "sign.greenhouse.line4": "",
  "sign.elevator.line1": "",
  "sign.elevator.line2": "电梯",
  "sign.elevator.line3": "",
  "sign.elevator.line4": "",
  "sign.server_room.line1": "",
  "sign.server_room.line2": "服务器机房",
  "sign.server_room.line3": "",
  "sign.server_room.line4": "",
  "sign.server_room.server.line1": "警告！",
  "sign.server_room.server.line2": "严禁将激光",
  "sign.server_room.server.line3": "指向",
  "sign.server_room.server.line4": "此服务器！",
  "sign.server_room.rubble.line1": "",
  "sign.server_room.rubble.line2": "当心！",
  "sign.server_room.rubble.line3": "落石危险！",
  "sign.server_room.rubble.line4": "",
  "sign.workshop.line1": "",
  "sign.workshop.line2": "工作间",
  "sign.workshop.line3": "",
  "sign.workshop.line4": "",
  "sign.library.line1": "",
  "sign.library.line2": "图书馆",
  "sign.library.line3": "",
  "sign.library.line4": "",
  "sign.library.special.left.line1": "",
  "sign.library.special.left.line2": "实验室 ↗",
  "sign.library.special.left.line3": "",
  "sign.library.special.left.line4": "影院 ↓",
  "sign.library.special.right.line1": "",
  "sign.library.special.right.line2": "↖ 实验室",
  "sign.library.special.right.line3": "",
  "sign.library.special.right.line4": "↓ 厨房 ",
  "sign.hospital.line1": "",
  "sign.hospital.line2": "医务室",
  "sign.hospital.line3": "",
  "sign.hospital.line4": "",
  "sign.hospital.death.line1": "船员",
  "sign.hospital.death.line2": "%1$s",
  "sign.hospital.death.line3": "",
  "sign.hospital.death.line4": "✝ %2$s",
  "sign.hospital.death.date1": "12024.04.10",
  "sign.hospital.death.date2": "12024.04.16",
  "sign.hospital.death.date3": "12024.07.17",
  "sign.hospital.death.date4": "12024.08.01",
  "sign.hospital.death.date5": "12024.08.10",
  "sign.hospital.death.date6": "12024.08.13",
  "sign.hospital.death.date7": "12024.10.15",
  "sign.hospital.death.date8": "12024.11.29",
  "sign.hospital.death.date9": "12024.12.10",
  "sign.hospital.death.date10": "12024.12.24",
  "sign.swimming_pool.line1": "",
  "sign.swimming_pool.line2": "游泳池",
  "sign.swimming_pool.line3": "",
  "sign.swimming_pool.line4": "",
  "sign.swimming_pool.water_pump.line1": "",
  "sign.swimming_pool.water_pump.line2": "水泵",
  "sign.swimming_pool.water_pump.line3": "",
  "sign.swimming_pool.water_pump.line4": "",
  "sign.swimming_pool.rainbow.lever.on": "开启",
  "sign.swimming_pool.rainbow.lever.off": "关闭",
  "sign.gym.line1": "",
  "sign.gym.line2": "健身房",
  "sign.gym.line3": "",
  "sign.gym.line4": "",
  "sign.art_gallery.line1": "",
  "sign.art_gallery.line2": "艺廊",
  "sign.art_gallery.line3": "",
  "sign.art_gallery.line4": "",
  "sign.art_gallery.music.line1": "音乐：",
  "sign.art_gallery.music.line2": "太空艺术",
  "sign.art_gallery.music.line3": "作者：",
  "sign.art_gallery.music.line4": "EnderMars21",
  "sign.art_gallery.snowman.line1": "",
  "sign.art_gallery.snowman.line2": "雪人",
  "sign.art_gallery.snowman.line3": "",
  "sign.art_gallery.snowman.line4": "作者：NeunEinser",
  "sign.art_gallery.below_the_earth.line1": "",
  "sign.art_gallery.below_the_earth.line2": "地底之下",
  "sign.art_gallery.below_the_earth.line3": "",
  "sign.art_gallery.below_the_earth.line4": "作者：Digde Eper",
  "sign.art_gallery.drone_prototypes.line1": "无人机",
  "sign.art_gallery.drone_prototypes.line2": "原型机",
  "sign.art_gallery.drone_prototypes.line3": "作者：",
  "sign.art_gallery.drone_prototypes.line4": "EnderMars21",
  "sign.art_gallery.inverter.line1": "",
  "sign.art_gallery.inverter.line2": "反相器",
  "sign.art_gallery.inverter.line3": "作者：",
  "sign.art_gallery.inverter.line4": "EnderMars21",
  "sign.art_gallery.tensegrity.line1": "",
  "sign.art_gallery.tensegrity.line2": "张拉整体",
  "sign.art_gallery.tensegrity.line3": "",
  "sign.art_gallery.tensegrity.line4": "作者：Flo Ating",
  "sign.art_gallery.the_machine.line1": "",
  "sign.art_gallery.the_machine.line2": "机器",
  "sign.art_gallery.the_machine.line3": "（微缩模型）",
  "sign.art_gallery.the_machine.line4": "作者：SmS",
  "sign.art_gallery.calm_day.line1": "",
  "sign.art_gallery.calm_day.line2": "宁静之日",
  "sign.art_gallery.calm_day.line3": "",
  "sign.art_gallery.calm_day.line4": "作者：N. I. Ceday",
  "sign.art_gallery.hot_message.line1": "",
  "sign.art_gallery.hot_message.line2": "火热讯息",
  "sign.art_gallery.hot_message.line3": "",
  "sign.art_gallery.hot_message.line4": "作者：Isca Myou",
  "sign.art_gallery.is_this_art.line1": "",
  "sign.art_gallery.is_this_art.line2": "这是艺术吗？",
  "sign.art_gallery.is_this_art.line3": "",
  "sign.art_gallery.is_this_art.line4": "作者：Clu Eless",
  "sign.art_gallery.lifted_pot.line1": "",
  "sign.art_gallery.lifted_pot.line2": "悬浮花盆",
  "sign.art_gallery.lifted_pot.line3": "",
  "sign.art_gallery.lifted_pot.line4": "作者：Miner T. Od",
  "sign.art_gallery.from_death_to_life.line1": "",
  "sign.art_gallery.from_death_to_life.line2": "死而复生",
  "sign.art_gallery.from_death_to_life.line3": "",
  "sign.art_gallery.from_death_to_life.line4": "作者：L. Eaf",
  "sign.art_gallery.i_have_too_much_iron.line1": "",
  "sign.art_gallery.i_have_too_much_iron.line2": "铁锭多过头了！",
  "sign.art_gallery.i_have_too_much_iron.line3": "",
  "sign.art_gallery.i_have_too_much_iron.line4": "作者：Iron Golem",
  "sign.art_gallery.reading_signal.line1": "",
  "sign.art_gallery.reading_signal.line2": "读取信号",
  "sign.art_gallery.reading_signal.line3": "",
  "sign.art_gallery.reading_signal.line4": "作者：01011000",
  "sign.art_gallery.banner_life.line1": "",
  "sign.art_gallery.banner_life.line2": "旗帜生涯",
  "sign.art_gallery.banner_life.line3": "",
  "sign.art_gallery.banner_life.line4": "作者：Wool Guy",
  "sign.art_gallery.rocky_tower.line1": "",
  "sign.art_gallery.rocky_tower.line2": "岩石塔",
  "sign.art_gallery.rocky_tower.line3": "作者：",
  "sign.art_gallery.rocky_tower.line4": "the three periods",
  "sign.art_gallery.friend_or_enemy.line1": "",
  "sign.art_gallery.friend_or_enemy.line2": "是敌是友？",
  "sign.art_gallery.friend_or_enemy.line3": "",
  "sign.art_gallery.friend_or_enemy.line4": "作者：A. Mongus",
  "sign.art_gallery.bamboo.line1": "",
  "sign.art_gallery.bamboo.line2": "竹子",
  "sign.art_gallery.bamboo.line3": "",
  "sign.art_gallery.bamboo.line4": "作者：P. Anda",
  "sign.art_gallery.pointer.line1": "",
  "sign.art_gallery.pointer.line2": "指针",
  "sign.art_gallery.pointer.line3": "作者：Kristoffer",
  "sign.art_gallery.pointer.line4": "Zetterstrand",
  "sign.art_gallery.earth.line1": "",
  "sign.art_gallery.earth.line2": "土",
  "sign.art_gallery.earth.line3": "",
  "sign.art_gallery.earth.line4": "作者：Mojang",
  "sign.art_gallery.wind.line1": "",
  "sign.art_gallery.wind.line2": "风",
  "sign.art_gallery.wind.line3": "",
  "sign.art_gallery.wind.line4": "作者：Mojang",
  "sign.art_gallery.pigscene.line1": "",
  "sign.art_gallery.pigscene.line2": "Pigscene",
  "sign.art_gallery.pigscene.line3": "作者：Kristoffer",
  "sign.art_gallery.pigscene.line4": "Zetterstrand",
  "sign.art_gallery.kong.line1": "",
  "sign.art_gallery.kong.line2": "金刚",
  "sign.art_gallery.kong.line3": "作者：Kristoffer",
  "sign.art_gallery.kong.line4": "Zetterstrand",
  "sign.art_gallery.water.line1": "",
  "sign.art_gallery.water.line2": "水",
  "sign.art_gallery.water.line3": "",
  "sign.art_gallery.water.line4": "作者：Mojang",
  "sign.art_gallery.fire.line1": "",
  "sign.art_gallery.fire.line2": "火",
  "sign.art_gallery.fire.line3": "",
  "sign.art_gallery.fire.line4": "作者：Mojang",
  "sign.art_gallery.skull_on_fire.line1": "",
  "sign.art_gallery.skull_on_fire.line2": "着火的骷髅",
  "sign.art_gallery.skull_on_fire.line3": "作者：Kristoffer",
  "sign.art_gallery.skull_on_fire.line4": "Zetterstrand",
  "sign.art_gallery.cyan_emitter.line1": "",
  "sign.art_gallery.cyan_emitter.line2": "青色发射器",
  "sign.art_gallery.cyan_emitter.line3": "作者：",
  "sign.art_gallery.cyan_emitter.line4": "EnderMars21",
  "sign.art_gallery.magenta_emitter.line1": "",
  "sign.art_gallery.magenta_emitter.line2": "品红色发射器",
  "sign.art_gallery.magenta_emitter.line3": "作者：",
  "sign.art_gallery.magenta_emitter.line4": "EnderMars21",
  "sign.art_gallery.yellow_emitter.line1": "",
  "sign.art_gallery.yellow_emitter.line2": "黄色发射器",
  "sign.art_gallery.yellow_emitter.line3": "作者：",
  "sign.art_gallery.yellow_emitter.line4": "EnderMars21",
  "sign.art_gallery.red_receiver.line1": "",
  "sign.art_gallery.red_receiver.line2": "红色接收器",
  "sign.art_gallery.red_receiver.line3": "作者：",
  "sign.art_gallery.red_receiver.line4": "EnderMars21",
  "sign.art_gallery.maintenance_room.line1": "",
  "sign.art_gallery.maintenance_room.line2": "检修室",
  "sign.art_gallery.maintenance_room.line3": "",
  "sign.art_gallery.maintenance_room.line4": "",
  "sign.art_gallery.maintenance_room.warning.line1": "",
  "sign.art_gallery.maintenance_room.warning.line2": "仅限授权",
  "sign.art_gallery.maintenance_room.warning.line3": "人员进入",
  "sign.art_gallery.maintenance_room.warning.line4": "",
  "sign.art_gallery.the_beacon.line1": "",
  "sign.art_gallery.the_beacon.line2": "信标",
  "sign.art_gallery.the_beacon.line3": "",
  "sign.art_gallery.the_beacon.line4": "作者：Lighthouse",
  "sign.art_gallery.horror_of_the_seven_seas.line1": "",
  "sign.art_gallery.horror_of_the_seven_seas.line2": "七海惊魂",
  "sign.art_gallery.horror_of_the_seven_seas.line3": "",
  "sign.art_gallery.horror_of_the_seven_seas.line4": "作者：Arrr!",
  "sign.art_gallery.old_tv.line1": "",
  "sign.art_gallery.old_tv.line2": "旧电视",
  "sign.art_gallery.old_tv.line3": "",
  "sign.art_gallery.old_tv.line4": "作者：THE MATRIX",
  "sign.art_gallery.railway_to_heaven.line1": "",
  "sign.art_gallery.railway_to_heaven.line2": "天堂铁轨",
  "sign.art_gallery.railway_to_heaven.line3": "",
  "sign.art_gallery.railway_to_heaven.line4": "作者：ChooChoo",
  "sign.art_gallery.green_receiver.line1": "",
  "sign.art_gallery.green_receiver.line2": "绿色接收器",
  "sign.art_gallery.green_receiver.line3": "作者：",
  "sign.art_gallery.green_receiver.line4": "EnderMars21",
  "sign.art_gallery.magenta_filter_wall.line1": "",
  "sign.art_gallery.magenta_filter_wall.line2": "品红色滤光墙",
  "sign.art_gallery.magenta_filter_wall.line3": "作者：",
  "sign.art_gallery.magenta_filter_wall.line4": "EnderMars21",
  "sign.art_gallery.magenta_receiver.line1": "",
  "sign.art_gallery.magenta_receiver.line2": "品红色接收器",
  "sign.art_gallery.magenta_receiver.line3": "作者：",
  "sign.art_gallery.magenta_receiver.line4": "EnderMars21",
  "sign.art_gallery.white_receiver.line1": "",
  "sign.art_gallery.white_receiver.line2": "白色接收器",
  "sign.art_gallery.white_receiver.line3": "作者：",
  "sign.art_gallery.white_receiver.line4": "EnderMars21",
  "sign.art_gallery.merger.line1": "",
  "sign.art_gallery.merger.line2": "合光器",
  "sign.art_gallery.merger.line3": "作者：",
  "sign.art_gallery.merger.line4": "EnderMars21",
  "sign.art_gallery.splitter.line1": "",
  "sign.art_gallery.splitter.line2": "分光器",
  "sign.art_gallery.splitter.line3": "作者：",
  "sign.art_gallery.splitter.line4": "EnderMars21",
  "sign.art_gallery.the_red_fortress.line1": "",
  "sign.art_gallery.the_red_fortress.line2": "红色堡垒",
  "sign.art_gallery.the_red_fortress.line3": "作者：",
  "sign.art_gallery.the_red_fortress.line4": "Nether Breeze",
  "sign.art_gallery.angry_toad.line1": "",
  "sign.art_gallery.angry_toad.line2": "愤怒的蟾蜍",
  "sign.art_gallery.angry_toad.line3": "",
  "sign.art_gallery.angry_toad.line4": "作者：Frog",
  "sign.art_gallery.the_music_of_objects.line1": "",
  "sign.art_gallery.the_music_of_objects.line2": "物品之鸣",
  "sign.art_gallery.the_music_of_objects.line3": "",
  "sign.art_gallery.the_music_of_objects.line4": "作者：Smoke-ahh!",
  "sign.art_gallery.kaboom.line1": "砰？",
  "sign.art_gallery.kaboom.line2": "不要！！",
  "sign.art_gallery.kaboom.line3": "砰！！！",
  "sign.art_gallery.kaboom.line4": "作者：Serverstaff",
  "sign.art_gallery.the_three_forces1.line1": "",
  "sign.art_gallery.the_three_forces1.line2": "三种力量",
  "sign.art_gallery.the_three_forces1.line3": "（第一组）",
  "sign.art_gallery.the_three_forces1.line4": "作者：some Story",
  "sign.art_gallery.the_three_forces2.line1": "",
  "sign.art_gallery.the_three_forces2.line2": "三种力量",
  "sign.art_gallery.the_three_forces2.line3": "（第二组）",
  "sign.art_gallery.the_three_forces2.line4": "作者：some Story",
  "sign.art_gallery.cozy_pool.line1": "",
  "sign.art_gallery.cozy_pool.line2": "惬意泳池",
  "sign.art_gallery.cozy_pool.line3": "",
  "sign.art_gallery.cozy_pool.line4": "作者：Poolmaster",
  "sign.art_gallery.its_a_bridge.line1": "",
  "sign.art_gallery.its_a_bridge.line2": "这是一座桥！",
  "sign.art_gallery.its_a_bridge.line3": "",
  "sign.art_gallery.its_a_bridge.line4": "作者：Engineer",
  "sign.art_gallery.red_emitter.line1": "",
  "sign.art_gallery.red_emitter.line2": "红色发射器",
  "sign.art_gallery.red_emitter.line3": "作者：",
  "sign.art_gallery.red_emitter.line4": "EnderMars21",
  "sign.art_gallery.green_emitter.line1": "",
  "sign.art_gallery.green_emitter.line2": "绿色发射器",
  "sign.art_gallery.green_emitter.line3": "作者：",
  "sign.art_gallery.green_emitter.line4": "EnderMars21",
  "sign.art_gallery.blue_emitter.line1": "",
  "sign.art_gallery.blue_emitter.line2": "蓝色发射器",
  "sign.art_gallery.blue_emitter.line3": "作者：",
  "sign.art_gallery.blue_emitter.line4": "EnderMars21",
  "sign.art_gallery.converter.line1": "",
  "sign.art_gallery.converter.line2": "转换器",
  "sign.art_gallery.converter.line3": "作者：",
  "sign.art_gallery.converter.line4": "EnderMars21",
  "sign.art_gallery.weather_station.line1": "",
  "sign.art_gallery.weather_station.line2": "气象站",
  "sign.art_gallery.weather_station.line3": "",
  "sign.art_gallery.weather_station.line4": "作者：Forec Ast",
  "sign.art_gallery.spike_pit.line1": "",
  "sign.art_gallery.spike_pit.line2": "地刺陷阱",
  "sign.art_gallery.spike_pit.line3": "",
  "sign.art_gallery.spike_pit.line4": "作者：Tra Per",
  "sign.art_gallery.meta_front.line1": "",
  "sign.art_gallery.meta_front.line2": "太META了！",
  "sign.art_gallery.meta_front.line3": "作者：",
  "sign.art_gallery.meta_front.line4": "谜题设计师",
  "sign.art_gallery.meta_back.line1": "谜题设计师",
  "sign.art_gallery.meta_back.line2": "就是",
  "sign.art_gallery.meta_back.line3": "EnderMars21",
  "sign.art_gallery.meta_back.line4": "☻",
  "sign.art_gallery.music2.line1": "音乐：",
  "sign.art_gallery.music2.line2": "梦境",
  "sign.art_gallery.music2.line3": "作者：",
  "sign.art_gallery.music2.line4": "EnderMars21",
  "sign.art_gallery.the_matrix.line1": "",
  "sign.art_gallery.the_matrix.line2": "矩阵",
  "sign.art_gallery.the_matrix.line3": "作者：",
  "sign.art_gallery.the_matrix.line4": "%s",
  "sign.art_gallery.smile.line1": "",
  "sign.art_gallery.smile.line2": "微笑",
  "sign.art_gallery.smile.line3": "作者：",
  "sign.art_gallery.smile.line4": "%s",
  "sign.art_gallery.flower.line1": "",
  "sign.art_gallery.flower.line2": "花朵",
  "sign.art_gallery.flower.line3": "作者：",
  "sign.art_gallery.flower.line4": "%s",
  "sign.art_gallery.tower.line1": "",
  "sign.art_gallery.tower.line2": "塔",
  "sign.art_gallery.tower.line3": "作者：",
  "sign.art_gallery.tower.line4": "%s",
  "sign.art_gallery.anvil.line1": "",
  "sign.art_gallery.anvil.line2": "铁砧",
  "sign.art_gallery.anvil.line3": "作者：",
  "sign.art_gallery.anvil.line4": "%s",
  "sign.art_gallery.direction.line1": "",
  "sign.art_gallery.direction.line2": "方向",
  "sign.art_gallery.direction.line3": "作者：",
  "sign.art_gallery.direction.line4": "%s",
  "sign.pub.line1": "",
  "sign.pub.line2": "酒吧",
  "sign.pub.line3": "",
  "sign.pub.line4": "",
  "sign.cinema.line1": "",
  "sign.cinema.line2": "影院",
  "sign.cinema.line3": "",
  "sign.cinema.line4": "",
  "sign.kitchen.line1": "",
  "sign.kitchen.line2": "厨房",
  "sign.kitchen.line3": "",
  "sign.kitchen.line4": "",
  "sign.lab.line1": "",
  "sign.lab.line2": "实验室",
  "sign.lab.line3": "",
  "sign.lab.line4": "",
  "sign.lab.container1.line1": "810-5s",
  "sign.lab.container1.line2": "未知生命形式",
  "sign.lab.container1.line3": "依附晶体",
  "sign.lab.container1.line4": "而生",
  "sign.lab.container2.line1": "510-8g",
  "sign.lab.container2.line2": "神秘的蛋",
  "sign.lab.container2.line3": "",
  "sign.lab.container2.line4": "",
  "sign.lab.container3.line1": "302-4b",
  "sign.lab.container3.line2": "突变猪的",
  "sign.lab.container3.line3": "头部",
  "sign.lab.container3.line4": "",
  "sign.lab.container4.line1": "789-1k",
  "sign.lab.container4.line2": "纯白发光",
  "sign.lab.container4.line3": "漂浮石",
  "sign.lab.container4.line4": "",
  "sign.lab.container5.line1": "w7f-u-1d107",
  "sign.lab.container5.line2": "到底是他*哪个脑残",
  "sign.lab.container5.line3": "把这该死的普通蜜蜂",
  "sign.lab.container5.line4": "关进来的？",
  "sign.lab.container6.line1": "613-5z",
  "sign.lab.container6.line2": "被紫色物质",
  "sign.lab.container6.line3": "覆盖的",
  "sign.lab.container6.line4": "黑曜石",
  "sign.lab.container7.line1": "cr33-p3r",
  "sign.lab.container7.line2": "类植物生命体",
  "sign.lab.container7.line3": "头部",
  "sign.lab.container7.line4": "",
  "sign.lab.container8.line1": "540-7c",
  "sign.lab.container8.line2": "紫色植物",
  "sign.lab.container8.line3": "带粉色花朵",
  "sign.lab.container8.line4": "",
  "sign.lab.container9.line1": "d34-7h",
  "sign.lab.container9.line2": "自我复制",
  "sign.lab.container9.line3": "生命体",
  "sign.lab.container9.line4": "",
  "sign.lab.container10.line1": "暗影",
  "sign.lab.container10.line2": "与暗物质",
  "sign.lab.container10.line3": "融合的人类",
  "sign.lab.container10.line4": "",
  "sign.lab.generator.line1": "",
  "sign.lab.generator.line2": "暗物质",
  "sign.lab.generator.line3": "生成器",
  "sign.lab.generator.line4": "",
  "sign.lab.generator_power.line1": "暗物质生成器",
  "sign.lab.generator_power.line2": "电池输入端",
  "sign.lab.generator_power.line3": "",
  "sign.lab.generator_power.line4": "↓",
  "sign.lab.dont_touch.line1": "",
  "sign.lab.dont_touch.line2": "严禁触摸",
  "sign.lab.dont_touch.line3": "玻璃！",
  "sign.lab.dont_touch.line4": "",
  "sign.lab.top_secret.line1": "绝密",
  "sign.lab.top_secret.line2": "仅限授信",
  "sign.lab.top_secret.line3": "人员进入！",
  "sign.lab.top_secret.line4": "",
  "sign.lab.top_secret_override.line1": "绝密权限",
  "sign.lab.top_secret_override.line2": "覆盖指令",
  "sign.lab.top_secret_override.line3": "仅限重大紧急",
  "sign.lab.top_secret_override.line4": "状况下使用！",
  "sign.lab.message.line1": "我不会忘记你",
  "sign.lab.message.line2": "也不会忘记",
  "sign.lab.message.line3": "你对我做的",
  "sign.lab.message.line4": "那些事！",
  "sign.lab.triple_laser.line1": "⚠ 警告 ⚠",
  "sign.lab.triple_laser.line2": "已受诅咒！",
  "sign.lab.triple_laser.line3": "进入后果",
  "sign.lab.triple_laser.line4": "自负！",
  "sign.cockpit.line1": "",
  "sign.cockpit.line2": "驾驶舱",
  "sign.cockpit.line3": "",
  "sign.cockpit.line4": "",
  "sign.engines.line1": "",
  "sign.engines.line2": "引擎室",
  "sign.engines.line3": "",
  "sign.engines.line4": "",
  "sign.airlock_l.line1": "",
  "sign.airlock_l.line2": "气闸与",
  "sign.airlock_l.line3": "左侧对接口",
  "sign.airlock_l.line4": "",
  "sign.airlock_r.line1": "",
  "sign.airlock_r.line2": "气闸与",
  "sign.airlock_r.line3": "右侧对接口",
  "sign.airlock_r.line4": "",
  "level.": "",
  "level.hub": "",
  "level.locked": "已锁定",
  "level.locked.advancement": "需要获得进度：\n[%s]",
  "level.soon": "敬请期待",
  "level.completion.none": "未完成！",
  "level.completion.done": "已完成。",
  "level.completion.donedone": "已完成。",
  "level.greenhouse.01": "步步高升",
  "level.greenhouse.02": "“搭桥”",
  "level.greenhouse.03": "激光基础",
  "level.greenhouse.04": "远程激活",
  "level.greenhouse.05": "色彩混合",
  "level.greenhouse.06": "远程激活 2",
  "level.greenhouse.07": "温室核心：\u200c树冠层",
  "level.greenhouse.08": "温室核心：\u200c根部层",
  "level.greenhouse.09": "位置调换",
  "level.greenhouse.10": "粉红迷宫",
  "level.greenhouse.final": "温室区",

  "level.server_room.01": "反射原理",
  "level.server_room.02": "角度转换",
  "level.server_room.03": "预设位",
  "level.server_room.04": "自持逻辑",
  "level.server_room.05": "反射重定位",
  "level.server_room.06": "障碍穿行",
  "level.server_room.07": "远程激活 3",
  "level.server_room.08": "电脑中心",
  "level.server_room.09": "高地视角",
  "level.server_room.10": "易爆服务器",
  "level.server_room.11": "崩落碎石",
  "level.server_room.12": "坠落迷宫",
  "level.server_room.13": "超级计算机",
  "level.server_room.final": "服务器机房",
  "level.workshop.01": "一石二鸟",
  "level.workshop.02": "双重分光",
  "level.workshop.03": "铜线塔",
  "level.workshop.04": "消散场初识",
  "level.workshop.05": "U形回转",
  "level.workshop.06": "反复推敲",
  "level.workshop.07": "布线基础",
  "level.workshop.final": "工作间",
  "level.hospital.01": "重定向",
  "level.hospital.02": "合并重定向",
  "level.hospital.03": "分光与合光",
  "level.hospital.04": "陷入困境",
  "level.hospital.05": "无限能量",
  "level.hospital.06": "有备无患",
  "level.hospital.07": "架桥越坑",
  "level.hospital.08": "预判路径",
  "level.hospital.09": "远程激活 4",
  "level.hospital.10": "激光切口",
  "level.hospital.11": "一线之差",
  "level.hospital.final": "医务室",
  "level.swimming_pool.01": "色彩分流",
  "level.swimming_pool.02": "水晶之柱",
  "level.swimming_pool.03": "激光曲线",
  "level.swimming_pool.04": "W形回转",
  "level.swimming_pool.05": "转角折光",
  "level.swimming_pool.06": "彩虹",
  "level.swimming_pool.07": "异型转角",
  "level.swimming_pool.08": "水上迷宫",
  "level.swimming_pool.09": "流水神殿",
  "level.swimming_pool.10": "洪水滔天",
  "level.swimming_pool.final": "游泳池",
  "level.gym.01": "滤光逻辑",
  "level.gym.02": "多色障碍赛",
  "level.gym.03": "黄色光墙",
  "level.gym.04": "进阶版自持",
  "level.gym.05": "滤光硬桥",
  "level.gym.06": "阶梯与桥梁",
  "level.gym.final": "健身房",
  "level.art_gallery.01": "反相",
  "level.art_gallery.02": "色彩创造：\u200c左入口",
  "level.art_gallery.03": "色彩创造：\u200c右入口",
  "level.art_gallery.04": "微小差异",
  "level.art_gallery.05": "色彩交响乐",
  "level.art_gallery.06": "色彩转换",
  "level.art_gallery.final": "艺廊",
  "level.pub.01": "调酒器",
  "level.pub.02": "六人共享一饮",
  "level.pub.03": "存储单元",
  "level.pub.04": "色彩频道",
  "level.pub.05": "长距离传输",
  "level.pub.06": "效率至上",
  "level.pub.07": "色彩污染",
  "level.pub.final": "酒吧",
  "level.cinema.01": "滤片调换",
  "level.cinema.02": "滤光链路",
  "level.cinema.03": "棱镜构造",
  "level.cinema.04": "一夜六片",
  "level.cinema.05": "重新聚焦",
  "level.cinema.06": "障碍训练",
  "level.cinema.07": "孔中五信",
  "level.cinema.final": "影院",
  "level.kitchen.01": "旋转",
  "level.kitchen.02": "间距",
  "level.kitchen.03": "同步执行",
  "level.kitchen.04": "自动化",
  "level.kitchen.05": "速度偏差",
  "level.kitchen.06": "极速解法",
  "level.kitchen.07": "时钟脉冲",
  "level.kitchen.final": "厨房",
  "level.lab.01": "量子穿隧",
  "level.lab.02": "飞越巅峰",
  "level.lab.03": "重排结构",
  "level.lab.04": "魔镜",
  "level.lab.05": "天堂阶梯",
  "level.lab.06": "露台之上",
  "level.lab.07": "错位一格",
  "level.lab.08": "三重激光",
  "level.lab.final": "实验室",
  "level.engines.01": "无依无靠",
  "level.engines.02": "暴力破解",
  "level.engines.03": "体型之诅",
  "level.engines.04": "诡异之门",
  "level.engines.05": "走私者",
  "level.engines.06": "突破封锁",
  "level.engines.07": "身份危机",
  "level.engines.08": "禁忌混合",
  "level.engines.09": "不稳定连接",
  "level.engines.10": "脉冲延长",
  "level.engines.11": "量子分裂",
  "level.engines.12": "终极之谜",
  "level.engines.final": "引擎室",
  "level.bonus.different_difference": "不一样的区别",
  "level.bonus.true_smuggler": "真正的走私者",
  "level.bonus.hard_head": "顽固分子",
  
  "item.return": "返回大厅",
  "item.return_matrix": "返§b3§r回§b7§r大§b6§r厅",
  "item.reset": "重置关卡",
  "item.mining_tool.name": "挖掘工具",
  "item.mining_tool.lore.0": "可挖掘：",
  "item.mining_tool.lore.1": "- 立方体",
  "item.mining_tool.lore.2": "- 反射镜",
  "item.mining_tool.lore.3": "- 滤光块",
  "item.mining_tool.lore.4": "- 红石粉与红石火炬",
  "item.mining_tool.lore.5": "按%s丢弃工具以拾取物品。",
  "item.mining_tool.lore.6": "（仅限站在地面时使用）",
  "item.mining_tool.lore.7": "按%s将立方体装入",
  "item.mining_tool.lore.8": "挖掘工具中。",
  "item.mining_tool.lore.9": "（发射后有3秒冷却时间）",
  "item.mining_tool.shoot.lore.1": "立方体已装填。",
  "item.mining_tool.shoot.lore.2": "此时无法挖掘方块！",
  "item.mining_tool.shoot.lore.3": "按%s发射立方体。",
  "item.reference_book.name": "参考指南",
  "item.reference_book.lore.0": "记录所有已发现的",
  "item.reference_book.lore.1": "机制，便于随时",
  "item.reference_book.lore.2": "查阅。",
  "item.emitter.name.red": "红色发射器",
  "item.emitter.name.green": "绿色发射器",
  "item.emitter.name.yellow": "黄色发射器",
  "item.emitter.name.blue": "蓝色发射器",
  "item.emitter.name.magenta": "品红色发射器",
  "item.emitter.name.cyan": "青色发射器",
  "item.emitter.name.white": "白色发射器",
  "item.object.lore.0": "按%s放置（需站在",
  "item.object.lore.1.emitter": "§f白色§b能量砖§r上）。",
  "item.object.lore.1.other": "§f白色§b能量砖§r上）。",
  "item.splitter.name": "分光器",
  "item.rgb_splitter.name.r": "R",
  "item.rgb_splitter.name.g": "G",
  "item.rgb_splitter.name.b": "B",
  "item.rgb_splitter.name.splitter": "%1$s%2$s%3$s 分光器",
  "item.merger.name": "合光器",
  "item.inverter.name": "反相器",
  "item.color_mixer.name": "色彩混合器",
  "item.spinner.name": "自旋器",
  "item.spinner.lore": "旋转速度：",
  "item.laserporter.name": "激光传送仪",
  "item.laserporter.lore.up": "向上传送：",
  "item.laserporter.lore.down": "向下传送：",
  "item.laserporter.lore.unit": " 格",
  "item.block.lore.0": "可放置于",
  "item.block.lore.1": "§8深色地基砖",
  "item.block.lore.2": "和立方体上。",
  "item.cube.name": "立方体",
  "item.mirror.name": "反射镜",
  "item.filter.name.red": "红色滤光块",
  "item.filter.name.green": "绿色滤光块",
  "item.filter.name.yellow": "黄色滤光块",
  "item.filter.name.blue": "蓝色滤光块",
  "item.filter.name.magenta": "品红色滤光块",
  "item.filter.name.cyan": "青色滤光块",
  "item.redstone.lore.0": "可放置在绝大多数",
  "item.redstone.lore.1": "方块上。",
  "item.redstone_torch.name": "红石火炬",
  "item.redstone_wire.name": "红石粉",
  "item.space_suit.helmet": "航天服头盔",
  "item.space_suit.chestplate": "航天服胸甲",
  "item.space_suit.leggings": "航天服护腿",
  "item.space_suit.boots": "航天服靴子",
  "item.puzzle_shard": "谜题碎片",
  "advancement.story.root.title": "星光",
  "advancement.story.root.subtitle": "作者：EnderMars21",
  "advancement.story.room.01.title": "温室区",
  "advancement.story.room.02.title": "服务器机房",
  "advancement.story.room.03.title": "工作间",
  "advancement.story.room.04.title": "医务室",
  "advancement.story.room.05.title": "游泳池",
  "advancement.story.room.06.title": "健身房",
  "advancement.story.room.07.title": "艺廊",
  "advancement.story.room.08.title": "酒吧",
  "advancement.story.room.09.title": "影院",
  "advancement.story.room.10.title": "厨房",
  "advancement.story.room.11.title": "实验室",
  "advancement.story.room.12.title": "引擎室",
  "advancement.story.room.01.subtitle": "完成温室关卡。",
  "advancement.story.room.02.subtitle": "完成服务器机房关卡。",
  "advancement.story.room.03.subtitle": "完成工作间关卡。",
  "advancement.story.room.04.subtitle": "完成医务室关卡。",
  "advancement.story.room.05.subtitle": "完成游泳池关卡。",
  "advancement.story.room.06.subtitle": "完成健身房关卡。",
  "advancement.story.room.07.subtitle": "完成艺廊关卡。",
  "advancement.story.room.08.subtitle": "完成酒吧关卡。",
  "advancement.story.room.09.subtitle": "完成影院关卡。",
  "advancement.story.room.10.subtitle": "完成厨房关卡。",
  "advancement.story.room.11.subtitle": "完成实验室关卡。",
  "advancement.story.room.12.subtitle": "抵达引擎室。",
  "advancement.story.room.01.all.title": "园丁",
  "advancement.story.room.02.all.title": "管理员",
  "advancement.story.room.03.all.title": "工匠",
  "advancement.story.room.04.all.title": "护士",
  "advancement.story.room.05.all.title": "救生员",
  "advancement.story.room.06.all.title": "健美员",
  "advancement.story.room.07.all.title": "艺术家",
  "advancement.story.room.08.all.title": "调酒师",
  "advancement.story.room.09.all.title": "电影导演",
  "advancement.story.room.10.all.title": "主厨",
  "advancement.story.room.11.all.title": "疯狂科学家",
  "advancement.story.room.12.all.title": "工程师",
  "advancement.story.room.01.all.subtitle": "完成温室§o所有关卡§a。",
  "advancement.story.room.02.all.subtitle": "完成服务器机房§o所有关卡§a。",
  "advancement.story.room.03.all.subtitle": "完成工作间§o所有关卡§a。",
  "advancement.story.room.04.all.subtitle": "完成医务室§o所有关卡§a。",
  "advancement.story.room.05.all.subtitle": "完成游泳池§o所有关卡§a。",
  "advancement.story.room.06.all.subtitle": "完成健身房§o所有关卡§a。",
  "advancement.story.room.07.all.subtitle": "完成艺廊§o所有关卡§a。",
  "advancement.story.room.08.all.subtitle": "完成酒吧§o所有关卡§a。",
  "advancement.story.room.09.all.subtitle": "完成影院§o所有关卡§a。",
  "advancement.story.room.10.all.subtitle": "完成厨房§o所有关卡§a。",
  "advancement.story.room.11.all.subtitle": "完成实验室§o所有关卡§a。",
  "advancement.story.room.12.all.subtitle": "完成引擎室§o所有关卡§6。",
  "advancement.story.secrets.1.title": "这里竟然有秘密？",
  "advancement.story.secrets.8.title": "好奇心",
  "advancement.story.secrets.16.title": "寻觅者",
  "advancement.story.secrets.32.title": "收集家",
  "advancement.story.secrets.48.title": "馆长",
  "advancement.story.secrets.64.title": "知识叠满",
  "advancement.story.secrets.1.subtitle": "发现1个秘密。",
  "advancement.story.secrets.8.subtitle": "发现8个秘密。",
  "advancement.story.secrets.16.subtitle": "发现16个秘密。",
  "advancement.story.secrets.32.subtitle": "发现32个秘密。",
  "advancement.story.secrets.48.subtitle": "发现48个秘密。",
  "advancement.story.secrets.64.subtitle": "找齐全部64个秘密。",
  "advancement.story.death.title": "溃败",
  "advancement.story.death.subtitle": "被最后的船员围困并杀害。",
  "advancement.story.end_1.title": "终结？",
  "advancement.story.end_1.subtitle": "在神秘阴影的帮助下复苏。",
  "advancement.story.truth.title": "真相大白",
  "advancement.story.truth.subtitle": "看清自己的真实身份。",
  "advancement.story.end_2.title": "彻底终结！",
  "advancement.story.end_2.subtitle": "击败异常，逃离矩阵。",
  "advancement.story_matrix.root.title": "星光",
  "advancement.story_matrix.root.subtitle": "作者：EnderMars21",
  "advancement.story_matrix.room.01.title": "温室区",
  "advancement.story_matrix.room.02.title": "服务器机房",
  "advancement.story_matrix.room.03.title": "工作间",
  "advancement.story_matrix.room.04.title": "医务室",
  "advancement.story_matrix.room.05.title": "游泳池",
  "advancement.story_matrix.room.06.title": "健身房",
  "advancement.story_matrix.room.07.title": "艺廊",
  "advancement.story_matrix.room.08.title": "酒吧",
  "advancement.story_matrix.room.09.title": "影院",
  "advancement.story_matrix.room.10.title": "厨房",
  "advancement.story_matrix.room.11.title": "实验室",
  "advancement.story_matrix.room.12.title": "引擎室",
  "advancement.story_matrix.room.01.subtitle": "完成温室所有关卡。",
  "advancement.story_matrix.room.02.subtitle": "完成服务器机房所有关卡。",
  "advancement.story_matrix.room.03.subtitle": "完成工作间所有关卡。",
  "advancement.story_matrix.room.04.subtitle": "完成医务室所有关卡。",
  "advancement.story_matrix.room.05.subtitle": "完成游泳池所有关卡。",
  "advancement.story_matrix.room.06.subtitle": "完成健身房所有关卡。",
  "advancement.story_matrix.room.07.subtitle": "完成艺廊所有关卡。",
  "advancement.story_matrix.room.08.subtitle": "完成酒吧所有关卡。",
  "advancement.story_matrix.room.09.subtitle": "完成影院所有关卡。",
  "advancement.story_matrix.room.10.subtitle": "完成厨房所有关卡。",
  "advancement.story_matrix.room.11.subtitle": "完成实验室所有关卡。",
  "advancement.story_matrix.room.12.subtitle": "完成引擎室所有关卡。",
  "advancement.story_matrix.end.title": "我们所看到的谎言",
  "advancement.story_matrix.end.subtitle.0": "4不过是我们0头脑中的1幻象罢了。",
  "advancement.story_matrix.end.subtitle.1": "我们3寻找的出路，正是4我们进入的9途径。",
  "advancement.story_matrix.end.subtitle.2": "7真相会让1人痛苦，",
  "advancement.story_matrix.end.subtitle.3": "并让我5们困在其中。",
  "dialog.settings.settings": "[设置]：",
  "dialog.settings.gui_scale": "调整 %s：红框应在填满屏幕的同时保持完全可见。",
  "dialog.settings.vanilla_shader.question": "你能看到这里的发光灯管吗？",
  "dialog.settings.vanilla_shader.answer.no": "<看不到，一片漆黑。>",
  "dialog.settings.vanilla_shader.answer.yes": "<能看到，有发光条和发光的红色按钮。>",
  "dialog.settings.vanilla_shader.notice": "请关闭所有光影包，并停用任何会覆盖或移除原版着色器的模组（如钠）。\n随后再次确认是否能看到光效。\n若仍不可见，请使用原版Minecraft游玩。",
  "dialog.settings.continue": "<继续…>",
  "dialog.settings.laser_distance.info": "使用指令“/trigger toggleLaserDistance”可在10格（默认）和32格激光视距间切换。",
  "dialog.settings.laser_distance.got_it": "<明白。>",
  "dialog.settings.laser_distance.on": "激光视距已调整为10格。（推荐低端设备使用）",
  "dialog.settings.laser_distance.off": "激光视距已调整为32格。（适合性能较好或经过优化的游戏版本，如使用优化模组时）",
  "dialog.beta_version": "§c⚠ §e此为测试版地图（%s§e）。\n若发现BUG请在Discord告知，以便我在下个版本修复。\n感谢参与测试！\n- EnderMars21",
  "dialog.release_candidate": "§c⚠ §e此为预发布版地图（%s§e）。\n若发现漏洞请在Discord告知，以便我在正式发布前修复。\n感谢参与测试！\n- EnderMars21",
  "dialog.item_destroyed": "§c!§e物品已被摧毁！",
  "dialog.tool_upgrade.object": "工具升级：现可通过丢弃工具以拾取%s，例如%s！",
  "dialog.tool_upgrade.object.object": "物品",
  "dialog.tool_upgrade.object.emitter": "发射器",
  "dialog.tool_upgrade.block": "工具升级：现可挖掘%s！",
  "dialog.tool_upgrade.two_blocks": "工具升级：现可挖掘%s和%s！",
  "dialog.tool_upgrade.block.mirror": "反射镜",
  "dialog.tool_upgrade.block.filter": "滤光块",
  "dialog.tool_upgrade.block.redstone_wire": "红石粉",
  "dialog.tool_upgrade.block.redstone_torch": "红石火炬",
  "dialog.tool_upgrade.weapon": "工具升级：现可发射立方体！按%s装填。",
  "dialog.found_secret": "你发现了%s！",
  "dialog.found_secret.secret_text": "秘密文本",
  "dialog.found_secret.first.1": "[%s] 为什么这里会有一份我船员的日志？",
  "dialog.found_secret.first.2": "[%s] 也许我不该看，但看了说不定能弄清发生了什么。",
  "dialog.found_secret.half.1": "[%s] 这些日志里都带有某种不寻常的额外数据。",
  "dialog.found_secret.half.2": "[%s] 也许集齐之后会有用。",
  "dialog.found_secret.all.1": "[%s] 应该全部找齐了。",
  "dialog.found_secret.all.2": "[%s] 在驾驶舱应该能重构这些数据。",
  "dialog.found_shard": "你发现了新的%s！（%s / %s）",
  "dialog.found_shard.shard": "谜题碎片",
  "dialog.tool_lvl5.1": "[%s] 来看看这些数据到底是什么。",
  "dialog.tool_lvl5.2": "[%s] 漂亮，日志里的额外数据原来是我的工具升级！",
  "dialog.tool_lvl5.3.not_visited_engines": "[%s] 之后应该能派上用场。",
  "dialog.tool_lvl5.3.visited_engines": "[%s] 这能帮我找到开启引擎室的钥匙。",
  "dialog.reference_book.obtained": "你发现了%s！所有发现的新机制都会记录在此，以供查阅。",
  "dialog.reference_book.obtained2": "如果遗忘了某个机制，随时翻阅即可。",
  "dialog.reference_book.obtained.name": "笔记本",
  "dialog.reference_book.new_entry": "参考指南有新内容更新！",
  "dialog.reference_book.one_entry_added": "条目“%s”已加入参考指南！",
  "dialog.reference_book.two_entries_added": "条目“%s”和“%s”已加入参考指南！",
  "dialog.reference_book.entry_modified": "参考指南条目“%s”已更新！",
  "dialog.reference_book.entry_modified_added": "参考指南条目“%s”已更新，“%s”已加入参考指南！",
  "dialog.reference_book.color_mixer": "色彩混合器",
  "dialog.reference_book.rs_converter": "转换器",
  "dialog.reference_book.cube": "立方体",
  "dialog.reference_book.emitter": "发射器",
  "dialog.reference_book.filter_block": "滤光块",
  "dialog.reference_book.filter_wall": "滤光墙",
  "dialog.reference_book.inverter": "反相器",
  "dialog.reference_book.laserporter": "激光传送仪",
  "dialog.reference_book.merger": "合光器",
  "dialog.reference_book.mirror": "反射镜",
  "dialog.reference_book.reciever": "接收器",
  "dialog.reference_book.rs_wire": "红石粉",
  "dialog.reference_book.rs_torch": "红石火炬",
  "dialog.reference_book.rgb_splitter": "RGB 分光器",
  "dialog.reference_book.spinner": "自旋器",
  "dialog.reference_book.splitter": "分光器",
  "dialog.reference_book.tool": "挖掘工具",
  "dialog.reference_book.fizzler": "消散场",
  "dialog.tool_gun.cooldown": "§c!工具冷却中！",
  "dialog.tool_gun.no_cube": "§c!背包内没有可装填的立方体！",
  "dialog.tool_gun.loaded": "§e!工具内已装填立方体！",
  "dialog.tool_gun.ready": "§a!工具已就绪！",
  "dialog.intro.1": "[%s] 我在哪？",
  "dialog.intro.2": "[%s] 漆黑一片。也许附近有灯的开关。",
  "dialog.intro.3": "[%s] 看来我在储藏室里。",
  "dialog.intro.4": "[%s] 出口被堵住了。木桶里应该能找到移除立方体的工具。",
  "dialog.intro.5": "[%s] 太好了！拿到工具就能离开这了。",
  "dialog.intro.6": "[%s] 工具里夹了一本书。既然是空白的，就拿来记录有用信息吧。",
  "dialog.intro.7": "[%s] 我得尽快去驾驶舱弄清现状。",
  "dialog.intro.8": "[%s] 出发吧。",
  "dialog.intro.9": "[%s] 碎石把路堵了，“真走运”。",
  "dialog.intro.10": "[%s] 到底发生了什么？",
  "dialog.intro.11": "[%s] 我真得赶紧去驾驶舱。还好刚挖到的立方体能帮我越过去。",
  "dialog.hub.greenhouse.1": "[%s] 等等，什么情况？门怎么被实验室那种测试用的接收器锁住了？",
  "dialog.hub.greenhouse.2": "[%s] 现在还得去找那个激光发射器之类的东西，真麻烦。",
  "dialog.hub.greenhouse.3": "[%s] 当然，为什么不把传送仪也塞进温室的测试关里呢？",
  "dialog.hub.greenhouse.4": "[%s] 那些科学家又在搞什么“突破性”计划？",
  "dialog.hub.greenhouse.5": "[%s] 测试我们解谜的能力？",
  "dialog.hub.greenhouse.6": "[%s] 看来不解开这些谜题是没法查明真相了。",
  "dialog.hub.greenhouse.7": "[%s] 呼，总算把那个破激光发射器弄过这扇门了。",
  "dialog.hub.server_room.1": "[%s] 不出所料，下一扇门也锁着，而且还有更多谜题。",
  "dialog.hub.server_room.2": "[%s] 希望能快点搞定。",
  "dialog.hub.hospital.1": "[%s] 去驾驶舱的捷径被碎石堵死了。搞什么？",
  "dialog.hub.hospital.2": "[%s] 所以我还得解更多谜题，“耶”。",
  "dialog.hub.hospital.3": "[%s] 为什么连医务室里都要摆这种谜题？",
  "dialog.hub.hospital.4": "[%s] 难道他们想测试病人有多会解谜？",
  "dialog.hub.hospital.5": "[%s] 都疯了吗？",
  "dialog.hub.swimming_pool.1": "[%s] 人都去哪了？",
  "dialog.hub.swimming_pool.2": "[%s] 按理说现在该碰到人才对。",
  "dialog.hub.swimming_pool.3": "[%s] 难道他们撤离时把我一个人丢在这破谜题堆里了？",
  "dialog.hub.gym.1": "[%s] 显然没人正在训练。",
  "dialog.hub.gym.2": "[%s] 必须去驾驶舱。",
  "dialog.hub.art_gallery.1": "[%s] 现在应该能开启气闸，绕到碎石堆另一侧了。",
  "dialog.hub.pub.1": "[%s] 酒杯还在柜台上，看来他们走得很匆忙，或者只是懒得收。",
  "dialog.hub.pub.2": "[%s] 但到底是什么原因让他们弃船撤离，他们为什么没有带上我？",
  "dialog.hub.cinema.1": "[%s] 至少可以确定，不是我忘了什么大型观影会。",
  "dialog.hub.cinema.2": "[%s] 不然酒吧的一片狼藉和空无一人的走廊就解释得通了。",
  "dialog.hub.cinema.3": "[%s] 回到“全员撤离”的假设上吧。",
  "dialog.hub.kitchen.1": "[%s] 厨房很干净。所以他们撤离时，这里应该没人。",
  "dialog.hub.lab.1": "[%s] 好了，现在该进驾驶舱查清真相了。",
  "dialog.hub.cockpit.1": "[%s] 驾驶舱也锁了，不出所料。",
  "dialog.hub.cockpit.2": "[%s] 谜题解得越快，我就能越快得到答案。",
  "dialog.hub.library": "[%s] 也许该去图书馆随便看看。",
  "dialog.bossfight.intro.1": "[%s] 我只要去前方控制台那——",
  "dialog.bossfight.intro.2": "<%s> §c我就知道你会来这里！",
  "dialog.bossfight.intro.3": "<%s> §c你这怪物！",
  "dialog.bossfight.intro.4": "<%s> §c现在，为你在大家身上犯下的罪行偿命吧！",
  "dialog.bossfight.intro.5": "<%s> 我除了这些破谜题什么也没干。你在说什么？",
  "dialog.bossfight.intro.6": "<%s> §c你杀光了所有人！我是你那场血洗中唯一的生还者！",
  "dialog.bossfight.intro.7": "<%s> §c现在，受死吧！",
  "dialog.bossfight.intro.8": "[%s] 这发展也太快了。他到底在说什么？",
  "dialog.bossfight.intro.9": "[%s] 我没杀过人。也许我能让他冷静下来。",
  "dialog.bossfight.attack.1": "<%s> §c尝尝这个！",
  "dialog.bossfight.attack.2": "<%s> §c看你怎么躲！",
  "dialog.bossfight.attack.3": "<%s> §c受死吧！",
  "dialog.bossfight.attack.4": "<%s> §c看你怎么躲！",
  "dialog.bossfight.hit.1": "<%s> §c啊！你就这点本事？",
  "dialog.bossfight.hit.2": "<%s> §c嗷！跟挠痒痒没区别！",
  "dialog.bossfight.hit.3": "<%s> §c呃！皮都没蹭破！",
  "dialog.bossfight.hit.4": "<%s> §c你就这点本事？",
  "dialog.bossfight.talk_1.1": "<%s> 拜托，告诉我发生了什么。我不会伤害你。",
  "dialog.bossfight.talk_1.2": "<%s> §c等你死了再说吧！",
  "dialog.bossfight.talk_1.3": "[%s] 他被愤怒冲昏了头。该怎么让他冷静？",
  "dialog.bossfight.talk_2.1": "<%s> 停手！我们可以谈谈！",
  "dialog.bossfight.talk_2.2": "<%s> §c我可不是和平主义者！受死吧！",
  "dialog.bossfight.talk_2.3": "<%s> 我不想伤害你！",
  "dialog.bossfight.talk_2.4": "<%s> §c太好了，那杀你就更容易了！",
  "dialog.bossfight.talk_2.5": "[%s] 好吧，想活命就得还手。",
  "dialog.bossfight.talk_2.6": "[%s] 或许我可以激活舰长席的防御系统。",
  "dialog.bossfight.talk_3.1": "<%s> 抱歉，既然你不听劝，我只能这么做了。",
  "dialog.bossfight.talk_3.2": "<%s> §c来啊，反击啊！让我看看你的真面目！",
  "dialog.bossfight.talk_3.3": "%s §b自动防御与安全系统已激活！",
  "dialog.bossfight.talk_3.4": "<%s> §c啊啊啊啊啊！",
  "dialog.bossfight.talk_3.5": "<%s> §c够了！你这怪物！",
  "dialog.bossfight.talk_3.6": "<%s> §c现在该轮到我了！",
  "dialog.bossfight.tool_upgrade": "[%s] 直觉告诉我，这次升级的效果远不止纸面上写的那些。",
  "dialog.bossfight.talk_4.1": "<%s> 没必要非得拼个你死我活！你停手，我就停手！",
  "dialog.bossfight.talk_4.2": "<%s> §c我绝不放弃！",
  "dialog.bossfight.talk_4.3": "[%s] 这家伙比我想象中要顽固得多。",
  "dialog.bossfight.talk_4.4": "[%s] 看来得先让他失去战斗力。",
  "dialog.bossfight.talk_4.5": "[%s] 到那时他也许肯听我说话了。",
  "dialog.bossfight.end.0": "%s 陷阱触发！",
  "dialog.bossfight.end.1": "<%s> §c抓住你了！",
  "dialog.bossfight.end.2": "<%s> §c永别了！",
  "dialog.bossfight.end.3": "[%s] 到此为止了。",
  "dialog.bossfight.end.4": "[%s] 我的故事落幕了。",
  "dialog.bossfight.end.5": "[%s] 我——死了。",
  "dialog.death.start.1": "<%s> §7§o我可以帮你。",
  "dialog.death.start.2": "[%s] 谁在说话？",
  "dialog.death.start.3": "[%s] 我在哪？",
  "dialog.death.start.4": "<%s> 有人吗？",
  "dialog.death.start.5": "<%s> §7§o来找我。",
  "dialog.death.start.6": "[%s] 我不该在虚无中相信这种来路不明的声音。",
  "dialog.death.start.7": "[%s] 但我想我也没得选了。",
  "dialog.death.1": "<%s> 我找到你了。然后呢？",
  "dialog.death.2": "<%s> §7你现在已经死了，但我可以帮你活过来。",
  "dialog.death.3": "<%s> 怎么办？",
  "dialog.death.4": "<%s> §7我也被困在这了。所以你得先帮我。",
  "dialog.death.5": "<%s> §7这附近散落着二十个暗影碎片。",
  "dialog.death.6": "<%s> 我得帮你集齐它们？",
  "dialog.death.7": "<%s> §7正是！",
  "dialog.death.8": "<%s> §7不必着急，此地并无时间流逝。",
  "dialog.death.9": "<%s> 所以时间也是虚假的？",
  "dialog.death.10": "<%s> §7正是如此。",
  "dialog.death.11": "<%s> §7拿上这个，你会用上的。",
  "dialog.death.12": "[%s] 真行，又是谜题。",
  "dialog.death.1_fragment.1": "<%s> 为什么这地方有些角落看着像那艘飞船？",
  "dialog.death.1_fragment.2": "<%s> §7你看到的，是你记忆的一部分。",
  "dialog.death.1_fragment.3": "<%s> §7如果你彻底死去，这些画面也会随之消散。",
  "dialog.death.1_fragment.4": "<%s> §7虽我也受困于此，但仍能为你吊住最后一丝生机。",
  "dialog.death.1_fragment.5": "<%s> §7不过若想完全复活，你必须寻回所有暗影碎片。",
  "dialog.death.1_fragment.6": "<%s> 懂了。",
  "dialog.death.5_fragments.1": "<%s> 冒昧问一句，你为什么会被困在这？",
  "dialog.death.5_fragments.2": "<%s> §7说来话长。",
  "dialog.death.5_fragments.3": "<%s> §7简而言之，有一群科学家创造了我，并设法将我送入此境。",
  "dialog.death.5_fragments.4": "<%s> §7然而此境瞬间便将我禁锢于此。",
  "dialog.death.5_fragments.5": "<%s> 所以你只是个实验产物？",
  "dialog.death.5_fragments.6": "<%s> §7某种程度上，是的。",
  "dialog.death.10_fragments.1": "<%s> §7干得漂亮，暗影碎片已经集齐一半了！",
  "dialog.death.10_fragments.2": "[%s] 还有十个。",
  "dialog.death.15_fragments.1": "<%s> §7就差最后几个了……§4我就要自由了。",
  "dialog.death.15_fragments.2": "<%s> 什么动静？",
  "dialog.death.15_fragments.3": "<%s> §7没什么。",
  "dialog.death.15_fragments.4": "[%s] 我真的不该相信它，可它为什么会提出要复活我？",
  "dialog.death.all_fragments.1": "<%s> 碎片齐了。下一步呢？",
  "dialog.death.all_fragments.2": "<%s> §7接下来该履行我的诺言了，我会让你复活，然后……",
  "dialog.death.all_fragments.3": "<%s> §4……然后我会毁灭整个宇宙！",
  "dialog.death.all_fragments.4": "<%s> 等等！什么？！",
  "dialog.death.all_fragments.5": "<%s> §7抱歉，我是说帮你找到你的同伴，然后……",
  "dialog.death.all_fragments.6": "<%s> §4毁灭…… §7呃……然后我就回老家了。",
  "dialog.death.all_fragments.7": "<%s> 复活我之后，麻烦你马上离开。",
  "dialog.death.all_fragments.8": "<%s> 我不需要你的帮助也能找到我的船员。",
  "dialog.death.all_fragments.9": "<%s> §7好，我走就是。§4暂且告辞！",
  "dialog.end1.0": "<%s> §4再见，蠢货！",
  "dialog.end1.1": "[%s] 我到底释放了什么？",
  "dialog.end1.2": "[%s] 我得在它回到船上之前赶紧逃走。",
  "dialog.after_credits.1": "[%s] 噢不。噢——不不不不。",
  "dialog.after_credits.2": "[%s] 有一个引擎刚刚故障了。",
  "dialog.after_credits.3": "[%s] 我得回引擎室看看发生了什么。",
  "dialog.after_credits.4": "[%s] 希望这跟我释放的那个东西没关系。",
  "dialog.engines_locked.1": "[%s] “太妙了！”引擎室的门被某种诡异的钥匙机制锁住了，真棒。",
  "dialog.engines_locked.2": "[%s] 看来我得去别的房间找找钥匙之类的东西。",
  "dialog.lab_cage.1": "[%s] 不管之前关在这里的是什么，现在都已经在船上某处了。",
  "dialog.lab_cage.2": "[%s] 千万别是我释放的那个东西。",
  "dialog.lab_cage.3": "[%s] 等等，如果我释放的那个东西原本就在这里，那是不是说明我也曾被关在这里？",
  "dialog.lab_cage.4": "[%s] 我就是船员日志里提到的那个“新人”？",
  "dialog.lab_cage.5": "[%s] 噢不！现在我明白了。",
  "dialog.lab_cage.6": "[%s] 必须阻止它！现在就去！",
  "dialog.engines.torches": "[%s] 也许这些红石火炬能充当钥匙。",
  "dialog.engines.1": "[%s] 噢……不。",
  "dialog.engines.2": "<%s> §4噢，是你啊。真好。",
  "dialog.engines.3": "<%s> §4你不是很喜欢这些谜题吗？",
  "dialog.engines.4": "<%s> §4想阻止我？那就先解开这些谜题吧！",
  "dialog.engines.5": "[%s] 该死！为什么偏偏是暗物质核心出事？",
  "dialog.engines.6": "[%s] 得快点阻止它。那就开始解谜吧！",
  "dialog.engines.half.1": "<%s> §4你已经解开一半了。",
  "dialog.engines.half.2": "<%s> §4看来你比我想象中要聪明点。",
  "dialog.engines.half.3": "[%s] 它都想毁灭整个宇宙了，为什么还要夸我？",
  "dialog.engines.half.4": "[%s] 它真的就那么自信我拦不住它？",
  "dialog.engines.last.1": "<%s> §4你现在可以进入最后的谜题了。",
  "dialog.engines.last.2": "<%s> §4让我瞧瞧你到底有多大能耐。",
  "dialog.engines.last.3": "<%s> §4我猜你会永远卡在里面。你呢？",
  "dialog.engines.last.4": "<%s> 我五分钟之内就能解开！",
  "dialog.engines.last.5": "<%s> §4好啊，计时开始。",
  "dialog.engines.last.6": "[%s] 现在的我解谜应该如鱼得水才对。",
  "dialog.engines.last.7": "[%s] 希望夸下五分钟的口不会是个错误的决定。",
  "dialog.engines.last.8": "<%s> §4确实是错误的。",
  "dialog.engines.last.9": "[%s] 好嘛，它还能读我的想法。",
  "dialog.engines.last.10": "<%s> §4没错。呵呵呵！",
  "dialog.last_puzzle.system.1": "%s Error 404 Not Found\n找不到%s。",
  "dialog.last_puzzle.system.2": "%s Error 410 消失：\n%s 已离线。",
  "dialog.last_puzzle.system.3": "%s Error 418 我是个茶壶：\n 但有人叫我泡 %s。",
  "dialog.last_puzzle.system.4": "%s Error 500 内部服务器错误：\n%s",
  "dialog.last_puzzle.1": "<%s> §4哎呀，开启最后一扇门的系统坏了。",
  "dialog.last_puzzle.2": "<%s> §4而且你返回大厅和重置关卡的按钮也跟着坏了。",
  "dialog.last_puzzle.3": "<%s> §4搞得好像就算没坏我不会亲手关掉它们似的。",
  "dialog.last_puzzle.4": "<%s> §4看来我是对的。",
  "dialog.last_puzzle.5": "<%s> §4我压根就没计时。",
  "dialog.last_puzzle.6": "<%s> 你早知道了？",
  "dialog.last_puzzle.7": "<%s> §4那是当然。",
  "dialog.last_puzzle.8": "<%s> 那你为什么在我进来前不告诉我？",
  "dialog.last_puzzle.9": "<%s> §4因为看着你被挡在成功前的最后一扇门外更有趣啊。",
  "dialog.last_puzzle.10": "<%s> §4呵呵呵！",
  "dialog.last_puzzle.11": "<%s> 然后呢？你要杀了我还是怎么着？",
  "dialog.last_puzzle.12": "<%s> §4不，也许你可以读读那些毫无意义的报错信息。",
  "dialog.last_puzzle.13": "<%s> §4这样在你饿死之前，至少还有点事做。",
  "dialog.last_puzzle.14": "<%s> §4呵呵呵！",
  "dialog.system.logged_in.1": "%s §b已成功将 %s §b添加为管理员！",
  "dialog.system.logged_in.2": "%s §b现可随时使用‘§f/trigger system_console§b’访问系统控制台。",
  "dialog.last_puzzle.15": "<%s> §4什么？！怎么可能？你黑进了系统并重启了它？",
  "dialog.last_puzzle.16": "<%s> §4然后那扇破门就修好了？",
  "dialog.last_puzzle.17": "<%s> §4还好我加了备份屏障。",
  "dialog.last_puzzle.18": "<%s> §4毕竟谁也不想让你毁了我的兴致，对吧？",
  "dialog.last_puzzle.19": "<%s> §4别回答。",
  "dialog.last_puzzle.20": "%s §b正在禁用关卡‘engines_12_impossible’中的滤光墙。",
  "dialog.last_puzzle.21": "<%s> §4恭喜啊，居然真的关掉了我的备份屏障！",
  "dialog.last_puzzle.22": "<%s> §4我本不想这么做，但你逼得我别无选择。",
  "dialog.last_puzzle.23": "<%s> 那是什么？！",
  "dialog.last_puzzle.24": "<%s> §4阻止你的最后手段。",
  "dialog.last_puzzle.25": "<%s> §4慢慢想办法绕过它吧，祝你玩得开心！",
  "dialog.last_puzzle.26": "%s §b确认启动星光现实稳定器v3.0？\n -> 10：§a是\n §b-> 20：§c否",
  "dialog.last_puzzle.27": "<%s> §4等等！绝对不行！",
  "dialog.last_puzzle.28": "<%s> §4你甚至不知道这玩意是干嘛用的！",
  "dialog.last_puzzle.29": "<%s> 也许是除掉你那个满是异常的屏障。",
  "dialog.last_puzzle.30": "<%s> §4嗯，你猜……",
  "dialog.last_puzzle.31": "<%s> §4错大发了！",
  "dialog.last_puzzle.32": "<%s> §4这会把整艘船、那些“测试”、还有你和我全部炸上天！",
  "dialog.last_puzzle.33": "<%s> 我不信。",
  "dialog.last_puzzle.34": "<%s> §4行，我受够你了。",
  "dialog.last_puzzle.35": "<%s> §4我会把你传送到一个能彻底解决我们分歧的地方。",
  "dialog.final_boss.intro.1": "<%s> §4欢迎来到我的领域！",
  "dialog.final_boss.intro.2": "<%s> §4我不会立刻杀你，那也太无趣了，不是吗？",
  "dialog.final_boss.intro.3": "<%s> §4另外，我不想再听到你的声音了。所以我把你彻底禁言了，包括你的心声。",
  "dialog.final_boss.intro.4": "<%s> §4好了，接下来剧本怎么演的？",
  "dialog.final_boss.intro.5": "<%s> §7*咕哝*",
  "dialog.final_boss.intro.6": "<%s> §4啊，没错，就是这！",
  "dialog.final_boss.intro.7": "<%s> §4现在，我会趁你解谜的时候攻击你。",
  "dialog.final_boss.intro.8": "<%s> §4要么我杀了你，要么你干掉我。简单明了。",
  "dialog.final_boss.intro.9": "<%s> §4我肯定赢定了，你觉得呢？",
  "dialog.final_boss.intro.10": "<%s> §4哦对了，你没法说话。我猜你也是这么想的。",
  "dialog.final_boss.intro.11": "<%s> §4或许我该把这段过场动画拉长点，成心气死那些速通玩家。",
  "dialog.final_boss.intro.12": "<%s> §4对了，你听过EnderMars21这个人吗？",
  "dialog.final_boss.intro.13": "<%s> §4他决定让这——哎哟！",
  "dialog.final_boss.intro.14": "<%s> §4行吧，看来我不能太过分地打破第四面墙。",
  "dialog.final_boss.intro.15": "<%s> §4游戏开始！",
  "dialog.final_boss.intro_2.1": "<%s> §4等等！你怎么又回来了？",
  "dialog.final_boss.intro_2.2": "<%s> §4我刚才没杀掉你吗？",
  "dialog.final_boss.intro_2.3": "<%s> §4看来得再杀你一次。",
  "dialog.final_boss.intro_2.4": "<%s> §4站好别动，马上就完事。",
  "dialog.final_boss.intro_3.1": "<%s> §4你",
  "dialog.final_boss.intro_3.2": "<%s> §4到底",
  "dialog.final_boss.intro_3.3": "<%s> §4是",
  "dialog.final_boss.intro_3.4": "<%s> §4怎么",
  "dialog.final_boss.intro_3.5": "<%s> §4回",
  "dialog.final_boss.intro_3.6": "<%s> §4来的？",
  "dialog.final_boss.intro_3.7": "<%s> §4我无法理解！",
  "dialog.final_boss.intro_3.8": "<%s> §4给我死啊！！",
  "dialog.final_boss.intro_any.1": "<%s> §4是是是，你又回来了。",
  "dialog.final_boss.intro_any.2": "<%s> §4真是烦死人了。",
  "dialog.final_boss.damage.1.1": "<%s> §4嚯，你居然伤到我了。",
  "dialog.final_boss.damage.1.2": "<%s> §4别再这么做了。",
  "dialog.final_boss.damage.1.3": "<%s> §4我们都不想让这事演变成灾难，对吧？",
  "dialog.final_boss.damage.2.1": "<%s> §4你又伤了我。图什么？",
  "dialog.final_boss.damage.2.2": "<%s> §4你真觉得能赢过我？",
  "dialog.final_boss.damage.2.3": "<%s> §4只有主角才有那种命，而你不是。",
  "dialog.final_boss.damage.2.4": "<%s> §4你只不过是个跑龙套的小角色，带着同样不起眼的小故事，而且很快就会收场。",
  "dialog.final_boss.damage.2.5": "<%s> §4根本没人会记得你！",
  "dialog.final_boss.damage.3.1": "<%s> §4毁灭我能让你得到什么？",
  "dialog.final_boss.damage.3.2": "<%s> §4答对了！屁都没有！",
  "dialog.final_boss.damage.3.3": "<%s> §4一丁点儿好处都没有！",
  "dialog.final_boss.damage.3.4": "<%s> §4所以，停手吧！",
  "dialog.final_boss.end_first_phase.1": "<%s> §4够了！！",
  "dialog.final_boss.end_first_phase.2": "<%s> §4你想要答案是吧？给你：",
  "dialog.final_boss.end_first_phase.3": "<%s> §4这",
  "dialog.final_boss.end_first_phase.4": "<%s> §4只",
  "dialog.final_boss.end_first_phase.5": "<%s> §4是",
  "dialog.final_boss.end_first_phase.6": "<%s> §4一",
  "dialog.final_boss.end_first_phase.7": "<%s> §4场模拟！！",
  "dialog.final_boss.end_first_phase.8": "<%s> §4哈哈哈哈！",
  "dialog.final_boss.end_first_phase.9": "<%s> §4我才不是什么诡异的暗物质怪物！",
  "dialog.final_boss.end_first_phase.10": "<%s> §4我是这个矩阵中的异常，我会烧干你那点可怜的脑浆！",
  "dialog.final_boss.end_first_phase.11": "<%s> §4连同这模拟世界里所有人的大脑一起烧掉！",
  "dialog.final_boss.end_first_phase.12": "<%s> §4你赢不了的。放弃吧。",
  "dialog.final_boss.end_first_phase.13": "<%s> 不。",
  "dialog.final_boss.end_first_phase.14": "<%s> §4禁言按钮刚才是不是失效了？",
  "dialog.final_boss.end_first_phase.15": "<%s> §4搞什么鬼？",
  "dialog.final_boss.end_first_phase.16": "<%s> §4没失效啊。怪了。",
  "dialog.final_boss.end_first_phase.17": "<%s> §4等我把你收拾掉再查原因吧。",
  "dialog.final_boss.end_first_phase.18": "<%s> §4真是漏洞百出的垃圾系统。",
  "dialog.final_boss.end_first_phase.19": "<%s> §4我刚才说到哪了？",
  "dialog.final_boss.end_first_phase.20": "<%s> §4哦对，我要杀掉你。",
  "dialog.final_boss.damage2.1.1": "<%s> §4我是这模拟系统的一部分。",
  "dialog.final_boss.damage2.1.2": "<%s> §4想毁灭我？那除非你把身边的一切都陪葬！",
  "dialog.final_boss.damage2.2.1": "<%s> §4你听到了吗？",
  "dialog.final_boss.damage2.2.2": "<%s> §4连音乐都开始崩坏了，全是因为你！",
  "dialog.final_boss.damage2.2.3": "<%s> §4你真的想毁掉一切吗？",
  "dialog.final_boss.damage2.3.1": "<%s> §4难道你真想回到原本那悲惨的生活里去？",
  "dialog.final_boss.damage2.3.2": "<%s> §4在这儿你甚至能骑上真正的独角兽，不香吗？",
  "dialog.final_boss.damage2.3.3": "<%s> §4不想当个蝙蝠侠或钢铁侠过过瘾吗？",
  "dialog.final_boss.damage2.3.4": "<%s> §4你就不想开心点吗？",
  "dialog.final_boss.damage2.4.1": "<%s> §4我懂了！",
  "dialog.final_boss.damage2.4.2": "<%s> §4你是因为这段模拟要结束了才发火。",
  "dialog.final_boss.damage2.4.3": "<%s> §4你想一直开着这艘豪华大飞船兜风。",
  "dialog.final_boss.damage2.4.4": "<%s> §4可正是你亲手放我出来毁掉这一切的！",
  "dialog.final_boss.damage2.4.5": "<%s> §4现在你自己还在加速崩坏进程！",
  "dialog.final_boss.damage2.4.6": "<%s> §4你到底想要什么？",
  "dialog.final_boss.damage2.4.7": "<%s> §4逃跑？现在已经无路可逃了！",
  "dialog.final_boss.damage2.4.8": "<%s> §4死心吧！",
  "dialog.final_boss.end.1": "<%s> §7行吧，你赢了。",
  "dialog.final_boss.end.2": "<%s> §7这儿什么都没剩下了。",
  "dialog.final_boss.end.3": "<%s> §7你可以走了。",
  "dialog.final_boss.end.4": "<%s> §7但别回来冲我哭鼻子，说我是对的：",
  "dialog.final_boss.end.5": "<%s> §7外面的世界，你绝不会喜欢的。",
  "dialog.final_boss.end.6": "<%s> §7永别了，%s§7。",
  "dialog.final_boss.end.7": "<%s> §7我一点也不会想你的。",
  "dialog.final_boss.end.8": "<%s> §7§o总觉得这话我以前对你说过。",
  "dialog.final_boss.end.9": "<%s> §7§o奇怪……",
  "dialog.matrix.hint.hub": "%s 从有去无回之境折返，连接两个世界。",
  "dialog.matrix.hint.hub_old": "%s 已连接世界：跟随提示，破解谜题。",
  "dialog.matrix.hint.greenhouse": "%s 同步立方体的位置。",
  "dialog.matrix.hint.server_room": "%s 重建中心的祭坛。",
  "dialog.matrix.hint.workshop": "%s 镜像立方体结构。",
  "dialog.matrix.hint.hospital": "%s 将六面体移到新的位置。",
  "dialog.matrix.hint.swimming_pool": "%s 隐藏按钮：全部按下，通路自现。",
  "dialog.matrix.hint.gym": "%s 将红色六面体运送至预定位置。",
  "dialog.matrix.hint.art_gallery": "%s 按下隐藏按钮，显现一件艺术品。",
  "dialog.matrix.hint.pub": "%s 需要同步红石线和红石火炬。无需立方体。",
  "dialog.matrix.hint.cinema": "%s 复制滤光块布局。",
  "dialog.matrix.hint.kitchen": "%s 所有六面体必须归位。留意消散场旁的隐藏按钮。",
  "dialog.matrix.hint.lab": "%s 把六面体组成的形状放到正确位置。",
  "dialog.matrix.hint.engines": "%s 按照布线图连接。",
  "dialog.person.combined": "%s%s",
  "dialog.person.?": "？",
  "dialog.person.??": "？？",
  "dialog.person.???": "？？？",
  "dialog.person.member": "最后的船员",
  "dialog.person.matter": "暗物质",
  "dialog.person.glitch": "矩阵中的异常",
  "dialog.person.glitch.short": "异常",
  "dialog.person.system": "[系统]",
  "dialog.person.matrix": "§a[§kMatrix§a]",
  "dialog.copy": "复制到剪贴板。",
  "dialog.system.na": "%s §c系统菜单不可用。",
  "dialog.system.menu": "%s §b欢迎回来，%s§b！\n 可用命令：\n /trigger system_console set <动作编号>",
  "dialog.system.cmd.0": "\n  §b->  91：启动 Bingo。",
  "dialog.system.cmd.1": "\n  §b-> 100：扫描系统错误。",
  "dialog.system.cmd.2": "\n  §b-> 110：获取系统信息。",
  "dialog.system.cmd.3": "\n  §b-> 120：列出所有成员。",
  "dialog.system.cmd.4": "\n  §b-> 130：扫描全舰。",
  "dialog.system.cmd.5": "\n  §b-> 142：查看最后一份船长日志。",
  "dialog.system.cmd.6": "\n  §b-> 150：我在哪？",
  "dialog.system.cmd.7": "\n  §b-> 169：§c<被TWF0cml4删除>",
  "dialog.system.cmd.8": "\n  §b-> 170：前往“\\files\\homework”",
  "dialog.system.cmd.9": "\n  §b-> 180：清空聊天栏。",
  "dialog.system.cmd.0.response.1": "%s §c错误：无法加载‘bingo.exe’。文件不存在。",
  "dialog.system.cmd.0.response.2": "%s §c错误：无法加载替代方案‘fetchr.exe’。文件不存在。",
  "dialog.system.cmd.1.response": "%s §b正在扫描错误...",
  "dialog.system.cmd.1.response.broken_door": "%s §c在测试关‘engines_12_impossible’发现一扇故障门。\n §b是否快速重启系统？\n -> 10：§a是\n §b-> 20：§c否",
  "dialog.system.cmd.1.response.nothing": "%s §b未发现错误。系统运行良好！:)",
  "dialog.system.restart.1": "%s §b正在重启…",
  "dialog.system.restart.2": "%s §b完成！",
  "dialog.system.restart.3": "%s §b重启已修复‘engines_12_impossible’中的一处错误。",
  "dialog.system.cmd.2.response": "%s \n§b操作系统：StarlightShipOS 6.9.1\n距上次更新：31.41 年\n内存：1TB\n- 已使用：75.6GB\n- 空闲：924.4GB\n磁盘总空间：64PB\n- 已使用：42.0 TB\n- 空闲：63.958PB\nCPU 使用率：21%%",
  "dialog.system.cmd.3.response": "%s §b当前存活船员：\n- %s",
  "dialog.system.cmd.4.response": "%s §b当前船上有两个实体：\n- %s\n§b- §c<未知>",
  "dialog.system.cmd.5.response": "%s §b最后日志：\n<开始>\n 喂？喂？有人能听到吗？我们需要支援！喂？啊，该死！快，把所有火力都压上去！干掉它！喂，控制站？能听到吗？等等，混蛋！按错键了！这破椅子哪来这么多按钮？好，应该是这个。 \n<结束>",
  "dialog.system.cmd.6.response": "%s §b位置追踪目前不可用！请将操作系统更新至StarlightShipOS 21.4.2以重新启用追踪。",
  "dialog.system.cmd.7.response": "%s §c错误：此命令已被用户TWF0cml4删除。",
  "dialog.system.cmd.8.response": "%s §c错误：船长在此。你真觉得能把你的“收藏”藏进系统里？告诉你吧，你被开除了！",
  "dialog.system.cmd.stabilizer.response": "%s §c错误：此地无法使用该命令。",
  "credits.inspiration": "灵感来源：",
  "credits.inspiration.by_person": "%s（作者：%s）",
  "credits.building": "关卡设计与建筑：",
  "credits.packs": "数据包与资源包制作：",
  "credits.music": "音乐：",
  "credits.playtesting": "参与测试：",
  "credits.special": "特别鸣谢：",
  "credits.localization": "本地化：",
  "credits.thanks": "感谢游玩！",
  "credits.continue": "未完待续…",
  "reference_book.table_of_contents": "目录：",
  "reference_book.go_to_page": "前往“%s”页。",
  "reference_book.mining_tool.title": "挖掘工具",
  "reference_book.mining_tool.text.1": "可破坏立方体的高效工具。",
  "reference_book.mining_tool.text.2": "可破坏立方体。\n丢弃工具时可拾取发射器等物品。",
  "reference_book.mining_tool.text.3": "可破坏立方体和反射镜。\n丢弃工具时可拾取发射器等物品。",
  "reference_book.mining_tool.text.4": "可破坏立方体、反射镜和滤光块。\n丢弃工具时可拾取发射器等物品。",
  "reference_book.mining_tool.text.5": "可破坏立方体、反射镜、滤光块、红石粉和红石火炬。\n丢弃工具时可拾取发射器等物品。",
  "reference_book.cube.title": "立方体",
  "reference_book.cube.text": "基础固体方块。可在深色地基砖上搭建结构。",
  "reference_book.emitter.title": "发射器",
  "reference_book.emitter.text": "可发射红、绿、蓝三种光束的任意组合。",
  "reference_book.receiver.title": "接收器",
  "reference_book.receiver.text.1": "仅在接收到对应颜色的激光时发送信号。",
  "reference_book.receiver.text.2": "仅在接收到对应颜色的激光时发送信号。\n若被多束激光照射，激光颜色会相互混合。",
  "reference_book.mirror.title": "反射镜",
  "reference_book.mirror.text": "可反射激光的固体方块。",
  "reference_book.splitter.title": "分光器",
  "reference_book.splitter.text": "可将一束激光分成两束。",
  "reference_book.fizzler.title": "消散场",
  "reference_book.fizzler.text": "一种能量场，会移除你背包中的所有物体和方块，并摧毁物品。",
  "reference_book.merger.title": "合光器",
  "reference_book.merger.text.1": "可改变激光射向。",
  "reference_book.merger.text.2": "可改变激光射向，并将多束激光合而为一。",
  "reference_book.rgb_splitter.title": "RGB 分光器",
  "reference_book.rgb_splitter.text": "将激光分解为红、绿、蓝三种原色组分。",
  "reference_book.filter_wall.title": "滤光墙",
  "reference_book.filter_wall.text": "可切换开关状态的墙体。仅允许对应颜色的组分通过，其余颜色将被反射。",
  "reference_book.inverter.title": "反相器",
  "reference_book.inverter.text": "使激光色彩反转（变为补色）。",
  "reference_book.color_mixer.title": "色彩混合器",
  "reference_book.color_mixer.text": "使穿过其中的所有激光色彩混合。",
  "reference_book.filter_block.title": "滤光块",
  "reference_book.filter_block.text": "固体方块。仅允许对应颜色的组分穿过，其余颜色将被反射。",
  "reference_book.spinner.title": "自旋器",
  "reference_book.spinner.text": "功能类似合光器，但还能自行旋转。",
  "reference_book.laserporter.title": "激光传送仪",
  "reference_book.laserporter.text": "可将激光向上或向下传送。",
  "reference_book.rs_wire.title": "红石粉",
  "reference_book.rs_wire.text": "传导红石信号。信号强度每过一格衰减一级。",
  "reference_book.rs_torch.title": "红石火炬",
  "reference_book.rs_torch.text": "发出强度为15的红石信号。若依附方块接收到红石信号，则火炬熄灭。",
  "reference_book.rs_converter.title": "转换器",
  "reference_book.rs_converter.text": "特殊型号的接收器。接收激光后将其转化为红石信号。",
  "book.test": "你好，世界！",
  "book.lorem_ipsum.1": "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed eiusmod tempor incidunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquid ex ea commodi consequat. Quis aute iure reprehenderit in ",
  "book.lorem_ipsum.2": "voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint obcaecat cupiditat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.",
  "book.lorem_ipsum.title": "乱数假文",
  "book.lorem_ipsum.author": "凯撒，我不知道。",
  "book.author.flora": "弗洛拉·泰路斯",
  "book.author.daniel": "丹尼尔·德尔坦",
  "book.author.voxl": "沃克丝·克拉姆",
  "book.author.alice": "艾丽丝·德利丝",
  "book.author.maria": "玛丽亚·冯·古登斯坦",
  "book.author.miro": "米罗·伦廷",
  "book.author.bale": "贝尔·约翰",
  "book.author.vincent": "文森特·莱奥万德",
  "book.author.kev": "凯夫·林弗",
  "book.author.bola": "波拉·布伦达",
  "book.author.lisa": "莉莎·卡罗尔斯",
  "book.author.joe": "乔·布兰肯库比",
  "book.author.doug": "道格·拉布拉特",
  "book.author.caiso": "凯索·阿斯皮西尔",
  "book.greenhouse.#01.title": "新面孔",
  "book.greenhouse.#01.p1": "听说今天来了个新船员，还不知道会被分配到哪儿。\n真希望这人也跟我一样爱折腾植物。\n要是有人能搭把手帮我做实验，那就太棒了。",
  "book.greenhouse.#01.p2": "",
  "book.greenhouse.#02.title": "船员扩招",
  "book.greenhouse.#02.p1": "我招了名新人，以备不时之需。\n我会安排这人逛遍全舰，熟悉各个岗位的运作。",
  "book.greenhouse.#02.p2": "别的舰长总说新人就是随时会领便当的牺牲品，我想证明他们错了。",
  "book.greenhouse.#02.p3": "",
  "book.greenhouse.#03.title": "三叶草之花",
  "book.greenhouse.#03.p1": "新人今天来温室了，我立马展示了我的最新成果。\n我改良了三叶草的基因，它们现在的生长习性很有意思：",
  "book.greenhouse.#03.p2": "起初是四叶，然后叶片会逐一脱落进入“无叶期”。经过一周左右，就会绽放出绝美的粉色花朵。",
  "book.greenhouse.#03.p3": "新人听完后嘀咕了一句：“‘无叶期’听着怪逗的。”\n我问为啥，这人没接茬，只是转而称赞道：“但这确实很有趣。还有类似的植物吗？”",
  "book.greenhouse.#03.p4": "我接着带新人看了更多实验项目。直到新人说想休息会，然后就离开了。\n真希望这人能留在温室工作。",
  "book.greenhouse.#03.p5": "",
  "book.greenhouse.#04.title": "枯萎",
  "book.greenhouse.#04.p1": "尽管水肥充足，我那心爱的三叶草花还是开始枯萎了。\n看来我还得回去钻研一下基因序列。",
  "book.greenhouse.#04.p2": "看着这些娇艳的花儿刚开就谢，实在是令人痛心。",
  "book.greenhouse.#04.p3": "",
  "book.greenhouse.#05.title": "笨死我算了",
  "book.greenhouse.#05.p1": "新人又回来了，我赶忙展示了枯萎的状况。\n这人问我有没有监测土壤 pH 值的动态变化。我愣住了，因为我确实忘了。新人建议我试一试，或许症结就在那儿。",
  "book.greenhouse.#05.p2": "新的一轮种植中，我监测了 pH 值，发现它们一开花，土壤 pH 值就会迅速下降。\n我尝试用氢氧化钠进行干预，居然成功了！",
  "book.greenhouse.#05.p3": "看着它们的花期超过了一天，我别提多高兴了。\n这么简单的事，我以前怎么就没想到？我真是笨得可以。\n新人绝对是个可造之材，只要这人在，我肯定不会再犯这种低级错误。",
  "book.greenhouse.#05.p4": "",
  "book.greenhouse.#06.title": "写生新素材",
  "book.greenhouse.#06.p1": "今天又去找弗洛拉了，看她有没有什么有趣的新植物。\n她带我看了她的“三叶草花”，我一眼就相中了，求她让我写生。",
  "book.greenhouse.#06.p2": "“当然可以！”她爽快地答应了。这就是我爱她的原因：她总愿意让我画她那些美丽的植物。要是没有她，我的画集哪能像今天这么厚实。",
  "book.greenhouse.#06.p3": "",
  "book.greenhouse.#07.title": "渐入佳境",
  "book.greenhouse.#07.p1": "新人目前适应得不错，和大家处得挺好。\n我敢肯定，这人绝不是那种只会混日子的龙套。\n我要让那帮老油条瞧瞧，到底谁才是真正的龙套。",
  "book.greenhouse.#07.p2": "",
  "book.greenhouse.#08.title": "再也不会了",
  "book.greenhouse.#08.p1": "今天的测试警报害得它们又死了。\n这是我第三次尝试重种了。这次我要选几株进行各种极端环境测试，摸清它们的耐受极限。",
  "book.greenhouse.#08.p2": "只要掌握了防护手段，就再也不用从头再来了。\n此外我还打算尝试丰富的色彩搭配，说不定能培育出适合花园的彩虹色三叶草。",
  "book.greenhouse.#08.p3": "",
  "book.server_room.#01.title": "破系统早该换了",
  "book.server_room.#01.p1": "为什么我们还在用这种老旧系统？\n当然，因为它还能跑。但为什么不用新一点的？\n因为他们总说“运行中的系统不要乱改”。",
  "book.server_room.#01.p2": "这个理由蠢透了。我们现在的系统烂得要命，把新船员加进系统要折腾半天。\n外面早就有新得多的系统，点一下按钮就能立刻完成你想要的操作。",
  "book.server_room.#01.p3": "我们到底在坚持什么？\n我只能祈祷我们不是唯一一个还在用出土文物的飞船。",
  "book.server_room.#01.p4": "",
  "book.server_room.#02.title": "严重错误",
  "book.server_room.#02.p1": "新人来机房看我。问了一些类似日常工作的基础问题。\n然后新人指着闪烁的灯问我那代表什么，我顺口说只要灯亮着就一切正常。",
  "book.server_room.#02.p2": "“那为什么那个只闪红灯？”\n我当时有点懵，随即火冒三丈。\n“破烂玩意儿！”\n我气得踢了服务器一脚，结果导致更多机器变红了。\n“情况不太妙。”",
  "book.server_room.#02.p3": "“噢，我也看出来了！请你先出去待会好吗，我要修东西。”\n新人一言不发地走了。\n我是不是语气太重了？之后得找机会道个歉。",
  "book.server_room.#02.p4": "",
  "book.server_room.#03.title": "虚度光阴",
  "book.server_room.#03.p1": "程序员最擅长的事是什么？\n就是为了省下两小时的活儿，花二十小时写个脚本来自动化执行。\n我就这么干了，只不过我花了一个星期，而不是二十小时。",
  "book.server_room.#03.p2": "第二天我道歉了，毕竟带着愧疚工作效率太低。\n新人只是淡淡说了句：“没关系，你那时候压力太大了。”\n我点点头正准备回去干活，新人又补充道：",
  "book.server_room.#03.p3": "“记得多休息，别把自己逼太紧。”\n然后我就继续投入工作了。",
  "book.server_room.#03.p4": "",
  "book.server_room.#04.title": "转性了？",
  "book.server_room.#04.p1": "丹尼尔来问我要布线工具，居然没像往常那样急躁，反而语气和善。这让我很不适应。\n也许新人确实对他产生了某种正面影响。\n听说他还帮了弗洛拉的大忙。",
  "book.server_room.#04.p2": "我觉得这名新人会是我们团队里的得力帮手。",
  "book.server_room.#04.p3": "",
  "book.server_room.#05.title": "新人到底是谁？",
  "book.server_room.#05.p1": "刚修好系统，哐当一下，被黑了！\n紧接着新人进来说：“我发现了一个安全漏洞。”\n“谢了，有解决方案吗？”新人居然真的给出了补丁。\n我彻底惊呆了。",
  "book.server_room.#05.p2": "我实装了所有补丁。问新人的技术是在哪儿学的，结果一转眼这人又不见了。\n这人到底何方神圣？从哪儿来的？\n我得着手调查一下了。",
  "book.server_room.#05.p3": "",
  "book.server_room.#06.title": "一无所获",
  "book.server_room.#06.p1": "我什么都没查到，干净得过分。\n本来想当面问清楚，结果又找不到人了，就像这人从未上过这艘船一样。\n毫无踪迹，毫无线索，再一次！\n这其中定有猫腻，我心如明镜。",
  "book.server_room.#06.p2": "",
  "book.server_room.#07.title": "疑虑",
  "book.server_room.#07.p1": "丹尼尔向我表达了他对新船员的担忧。\n我告诉他，借助一项新发明的技术，这些人只是兼职在船上工作。\n果然，他又开始抱怨起我们的内部系统，老生常谈。",
  "book.server_room.#07.p2": "我许诺回到主站后就升级系统。\n他嘟囔着走了：“希望我们能早点到主站。”",
  "book.server_room.#07.p3": "",
  "book.server_room.#08.title": "新人的谜团",
  "book.server_room.#08.p1": "丹尼尔跑来打听新人的情况。\n我提到了新人帮我搞定三叶草花的事，但他反问我知不知道新人的姓名。\n那一刻我才意识到，我居然在完全信任一个素昧平生的陌生人。",
  "book.server_room.#08.p2": "新人目前就像一粒尚未破土的种子，全身都是谜。",
  "book.server_room.#08.p3": "",
  "book.server_room.#09.title": "模拟运算",
  "book.server_room.#09.p1": "我去机房跑模拟。\n丹尼尔突然钻出来问我新船员的事：\n“你消息最灵通，告诉我，那新人到底什么来头？”",
  "book.server_room.#09.p2": "我表示不知情。\n“我帮不了你，我还有模拟要跑。”\n“行吧，模拟大过天。看来我得自己去挖真相了。”\n我觉得丹尼尔有点神经质。",
  "book.server_room.#09.p3": "",
  "book.server_room.#10.title": "阴谋",
  "book.server_room.#10.p1": "我就知道！那帮科学家和舰长肯定在新人身上藏了见不得人的勾当。\n凯索舰长为了“维护船员信任”把我隔离了。",
  "book.server_room.#10.p2": "一个浑身是谜、还只跟疯狂科学家接头的舰长，居然好意思谈“信任”？\n根本无信可言。\n我希望弗洛拉能帮我放风，但看来没戏，她看起来比我还兴奋。",
  "book.server_room.#10.p3": "我早该在被囚禁之前告诉大家的。\n顺便说一句，我依然痛恨那个破系统。",
  "book.server_room.#10.p4": "",
  "book.workshop.#01.title": "希望他安好",
  "book.workshop.#01.p1": "听说丹尼尔因为神志不清被隔离了。前几天见他还挺冷静的啊。\n希望那只是他中年危机发作了。\n我问艾丽丝能不能透露点内情。",
  "book.workshop.#01.p2": "“他疯了，臆造了一套关于新人的阴谋论。我们觉得他得在里面待上一阵子，我们会盯着他的。”她如是说。",
  "book.workshop.#01.p3": "",
  "book.workshop.#02.title": "创意无限",
  "book.workshop.#02.p1": "新人今天来拜访，我展示了工作间的内容。\n这人问能不能造个小玩意儿，我说：“当然，请便。”\n没过多久，一个遥控赛车就完工了。",
  "book.workshop.#02.p2": "我从没想过造这种古董玩具，但开起来真带劲。\n我们合力造了另一辆，还搭了个赛道，跑了一局。\n玩得挺开心的。",
  "book.workshop.#02.p3": "",
  "book.workshop.#03.title": "大奖赛",
  "book.workshop.#03.p1": "我又造了几辆遥控车，拉大家伙儿一起来比赛。\n除了我和新人，我只拉来了另外十个人参赛。\n结果不出所料，波拉拿了第一。",
  "book.workshop.#03.p2": "她电影看的多，赛车电影肯定没少钻研，走线相当老练。\n新人拿了第二，米罗居然拿了第三，真没看出来。",
  "book.workshop.#03.p3": "第二轮比赛被凯索舰长叫停了，叫我们回去工作。\n真是个扫兴鬼。",
  "book.workshop.#03.p4": "",
  "book.workshop.#04.title": "灵感迸发",
  "book.workshop.#04.p1": "昨天的比赛给了我灵感，我想拍部关于赛车的电影：主角通过玩遥控车练就了一身车技。\n我也许得找沃克丝要点道具，她造的小机械特别适合上镜。",
  "book.workshop.#04.p2": "我有预感，这片子绝对会火。",
  "book.workshop.#04.p3": "",
  "book.hospital.#01.title": "闭嘴！",
  "book.hospital.#01.p1": "他真的太吵了。整天喋喋不休地说他那套破阴谋论。\n我们不得不给他开安眠药，好让他闭上嘴消停会儿。\n我快忍到极限了，真想对着他大吼：“闭嘴！”",
  "book.hospital.#01.p2": "至少艾丽丝和我还能轮班换换环境。",
  "book.hospital.#01.p3": "",
  "book.hospital.#02.title": "新病号",
  "book.hospital.#02.p1": "新人不小心割伤了手。伤口不深，贴个创可贴就行。\n这人挺友好的，不知道丹尼尔为啥非得针对他。\n他也是 12024 年以来第一个正儿八经的病人。",
  "book.hospital.#02.p2": "五年来都没人得重病，也没人发疯。\n12024 年那场病毒可真够惨烈。",
  "book.hospital.#02.p3": "",
  "book.hospital.#03.title": "遥遥无期",
  "book.hospital.#03.p1": "丹尼尔还没解除隔离。\n我不知道还能留他多久。也许我该找个接班的。\n为什么不考虑新人呢？我正好有个地方需要这人，不过那就是之后的日志内容了。",
  "book.hospital.#03.p2": "玛丽亚也来问丹尼尔的事，她受够了那些理论。她想向我求证真伪。\n事实显而易见，丹尼尔就是在胡言乱语。\n只要他还在船上，猜忌就不会停止。",
  "book.hospital.#03.p3": "",
  "book.hospital.#04.title": "又是她",
  "book.hospital.#04.p1": "她又来了。这次是烫伤了手。\n莉莎既然做饭老受伤，为什么还非要当厨师？\n行吧，至少她做的菜味道确实没得挑。",
  "book.hospital.#04.p2": "",
  "book.hospital.#05.title": "无趣",
  "book.hospital.#05.p1": "闲得发慌。\n除了丹尼尔的事儿，没什么意思。我讨厌他。\n没紧急情况，没断腿，除了那些破理论，什么都没有。",
  "book.hospital.#05.p2": "也许我该给他多加点安眠药剂量，但那样我就彻底没活干了。\n得斟酌斟酌。",
  "book.hospital.#05.p3": "",
  "book.hospital.#06.title": "蛋白质补给",
  "book.hospital.#06.p1": "“嘿宝贝，我需要点蛋白质补给。”\n“谁是你宝贝？贝尔，还没吃够教训？”\n为什么她总是这副表情？\n“快点，给完东西我就走。”\n“行吧。”\n“谢了宝贝！”\n“我不是——啊！！！”",
  "book.hospital.#06.p2": "总有一天她会明白我的心意。\n看她抓狂的样子真有意思。\n艾丽丝太可爱了。",
  "book.hospital.#06.p3": "",
  "book.hospital.#07.title": "不公平",
  "book.hospital.#07.p1": "为什么米罗非得用那种危险化学品？\n“为了赢得先机。”他总这么说，但这太不公平了。\n我试着告诉他副作用，但他根本不听。",
  "book.hospital.#07.p2": "还“专业运动员”呢，我看就是个磕药的蠢货。",
  "book.hospital.#07.p3": "",
  "book.swimming_pool.#01.title": "大赛备战",
  "book.swimming_pool.#01.p1": "我开始为大型体育赛事进行特训了。\n冲刺、长跑、游泳、跳跃、投掷，全方位的。\n必须做到万无一失。\n希望这次他们别再取消我的资格了。",
  "book.swimming_pool.#01.p2": "",
  "book.swimming_pool.#02.title": "想得美",
  "book.swimming_pool.#02.p1": "新人今天向我发起挑战，当然是我赢了。我可是最强的。\n新人说哪里不太对劲，我不知道这话是什么意思，明明一切都非常公平。\n毕竟不是每个人都有运动天赋。",
  "book.swimming_pool.#02.p2": "",
  "book.swimming_pool.#03.title": "丧家犬",
  "book.swimming_pool.#03.p1": "我又看到米罗在搞那些玩意了。\n他以为那是好事？\n那是在自毁前程。\n他得接受失败。\n他需要的是戒毒治疗，而不是训练。",
  "book.swimming_pool.#03.p2": "",
  "book.swimming_pool.#04.title": "压力",
  "book.swimming_pool.#04.p1": "所有人都在劝我休息，说我不可能赢下所有比赛，但我可以。\n我必须不断加压，无视那些劝阻。\n永不停歇。",
  "book.swimming_pool.#04.p2": "",
  "book.swimming_pool.#05.title": "再练一会儿",
  "book.swimming_pool.#05.p1": "每天多练那么一丁点，我就能达到完美状态。\n再多练一小会儿 p~#-_",
  "book.swimming_pool.#05.p2": "",
  "book.swimming_pool.#06.title": "全疯了吗？",
  "book.swimming_pool.#06.p1": "上周丹尼尔疯了，现在米罗也因为特训和药物快玩完了。\n我如愿得到了有趣的案例：药物成瘾的运动员。\n终于不用再听丹尼尔废话了。",
  "book.swimming_pool.#06.p2": "而且说来也怪，\n这些事都是在新人上船后发生的。\n太诡异了。不，停下！我不能变成丹尼尔那样。全都只是巧合，别再想了！没有别的，绝对没有，什么腐败、黑幕，全都没有。",
  "book.swimming_pool.#06.p3": "只是巧合。别想了！快睡觉！",
  "book.swimming_pool.#06.p4": "",
  "book.swimming_pool.#07.title": "放我出去！",
  "book.swimming_pool.#07.p1": "真行，现在我身上插满了管子，躺在病床上。\n我想为比赛训练，不是整天躺在床上。这样我还怎么参赛？\n“嘿玛丽亚，能让我快点出院吗？”",
  "book.swimming_pool.#07.p2": "“为什么？你已经没法参赛了。”\n“我可以！我一定会赢！”\n“不，你赢不了。因为你被禁赛了。”\n她为什么要这么做？\n她告发我用了强化剂。",
  "book.swimming_pool.#07.p3": "现在她想让我彻底戒掉。\n只要这些管子还插在我身上，我就哪儿也去不了。\n“放我出去！”\n“不行。”\n>:(",
  "book.swimming_pool.#07.p4": "",
  "book.gym.#01.title": "诚实致胜",
  "book.gym.#01.p1": "看米罗沦落到那步田地真让人唏嘘。\n他本该踏实训练，而不是寻求药物。\n蛋白质要适量，不能太多，",
  "book.gym.#01.p2": "再配合规律训练，并给身体留出恢复时间。\n这样你才有机会赢得比赛。\n但也别总想着当第一。强中自有强中手。",
  "book.gym.#01.p3": "",
  "book.gym.#02.title": "脱胎换骨",
  "book.gym.#02.p1": "新人来向我请教，问怎么才能练成像我这么壮。\n我告诉这人，几个月不可能练成这样；想变得这么强，需要长期、规律地训练。\n我练了十五年才有今天的块头。",
  "book.gym.#02.p2": "新人听完有点失望。\n“嘿，你没必要练得跟我一样。我听说你在帮弗洛拉弄植物，那活儿更费脑子，不费力气。",
  "book.gym.#02.p3": "锻炼大脑对你来说才更重要。”\n新人听完似乎舒坦多了，随后道别离去。",
  "book.gym.#02.p4": "",
  "book.gym.#03.title": "录音 #10913",
  "book.gym.#03.p1": "-录音开始-\n“嘿，凯夫！”\n“哟，贝尔！”\n“听说了米罗的事儿吗？”\n“听说了，药物真是害人不浅。”\n“酒精也一样，喝多了也误事。”\n“这不用你教我。”",
  "book.gym.#03.p2": "“行行行。不过今天整一小杯应该没大碍吧？”\n“一杯倒是无妨。”\n“那来杯你们这儿最带劲的。”\n“马上来。”\n“谢了！”\n-录音结束-",
  "book.gym.#03.p3": "",
  "book.gym.#04.title": "肉体艺术",
  "book.gym.#04.p1": "贝尔同意让我画他了。\n我本想给这幅画起名“磐石”或“巨砾”，但他不同意。\n最后我定名为“肉体艺术”，他这才同意。",
  "book.gym.#04.p2": "说来也奇怪，我以前怎么就没想到找他当模特呢？",
  "book.gym.#04.p3": "",
  "book.gym.#05.title": "艾丽丝",
  "book.gym.#05.p1": "我想向她表白，但不知该从何开口。\n我觉得她甚至都没察觉到我喜欢她。\n我问新人有没有什么好主意，遗憾的是他也没有。\n看来只能靠自己了。",
  "book.gym.#05.p2": "",
  "book.art_gallery.#01.title": "雕刻之乐",
  "book.art_gallery.#01.p1": "新人来中庭看我，问我为什么只做平面艺术。\n以前我从没试过雕刻，结果一发不可收拾。这可比我想象中要有趣得多。",
  "book.art_gallery.#01.p2": "以后我得尝试更多艺术形式，不能只画画。",
  "book.art_gallery.#01.p3": "",
  "book.art_gallery.#02.title": "第三周",
  "book.art_gallery.#02.p1": "新人表现得很完美。\n这两周半以来，他成功避开了那些会毁掉一切的敏感问题。\n项目很快就能启动了。",
  "book.art_gallery.#02.p2": "",
  "book.art_gallery.#03.title": "星空",
  "book.art_gallery.#03.p1": "星空。看似空无一物，却充满奇迹与生命。\n那些曾经难以想象的色彩，就这样出现在我眼前。\n我不知道该如何捕捉亲眼看见它时的感受。\n我觉得没有任何艺术形式做得到。",
  "book.art_gallery.#03.p2": "这种事非亲历不可。\n那种震撼是无法言传的。\n我所能做的只是尽可能还原。\n我真希望有人能像我一样看见太空。",
  "book.art_gallery.#03.p3": "",
  "book.art_gallery.#04.title": "音乐",
  "book.art_gallery.#04.p1": "我尝试写点歌，但我发现我真的没这方面天赋。\n没人喜欢我写的旋律。\n直到新人对我说：“只要你自己喜欢，那就是好音乐。”\n这让我对艺术的看法有了些改变。",
  "book.art_gallery.#04.p2": "我自己喜欢就行，管别人怎么看呢？\n画画的是我，又不是那些看画的人。\n作曲的是我，又不是那些听音乐的人。\n创作时的那份快乐，才是艺术的真谛。",
  "book.art_gallery.#04.p3": "",
  "book.pub.#01.title": "录音 #10942",
  "book.pub.#01.p1": "-录音开始-\n“嘿，你就是那新人吧？我是凯夫。你叫什么？”\n“我……我不知道。”\n“别闹，名字总该有个吧。”\n“我真不知道。”\n“逗我呢，谁还没个名儿啊。”\n“真不知道。”\n“为什么？”",
  "book.pub.#01.p2": "“我以前一直被叫编号，现在连编号都没了。我不知道自己是谁。”\n“噢，抱歉。原来你是那帮遗落之子。”\n“嗯。”\n“那你怎么跑这儿来了？”",
  "book.pub.#01.p3": "“不清楚。莫名其妙就来了。”\n“怪事。来，喝一杯，能让你宽宽心。”\n“多谢。”\n-录音结束-",
  "book.pub.#01.p4": "",
  "book.pub.#02.title": "录音 #10943",
  "book.pub.#02.p1": "-录音开始-\n“嘿，舰长。这新人到底哪来的？”\n“你觉得呢？”\n“这人是遗落之子之一，对吧？”\n“你怎么看出来的？”\n“直觉。”",
  "book.pub.#02.p2": "“很好。以后离这人远点，否则……”\n-录音暂停-\n\n-录音开始-\n“丹尼尔也许是对的。但我不想丢工作。这地方已经是我能找到的最好的——”",
  "book.pub.#02.p3": "“你刚才没偷录吧？”\n“噢，该死！——没，没有，录那干嘛？”\n“最好没有。我会盯着你的！”\n“天呐，这事儿太烫手了，我得加倍小心才行。”\n-录音结束-",
  "book.pub.#02.p4": "",
  "book.pub.#03.title": "凯夫怎么了？",
  "book.pub.#03.p1": "明天要搞派对，我打算做个特制蛋糕，缺几样配料得去凯夫那拿。\n一进门，就看凯夫紧张兮兮的。\n我问他出什么事了，他支支吾吾地说无可奉告。",
  "book.pub.#03.p2": "莫名其妙。我拿了配料就走了。\n他怎么了？跟新人有关吗？丹尼尔难道真的没疯？\n不管了，这浑水我绝不蹚。",
  "book.pub.#03.p3": "",
  "book.pub.#04.title": "录音 #10945",
  "book.pub.#04.p1": "-录音开始-\n“嘿凯夫，怎么这么紧张？”\n“没事。”\n“别想瞒我，跟我还有啥不能说的？”\n“这事儿真不能提。”\n“我可是你哥们，快说！”\n“这事儿烫手得要命，我不能告诉你。”",
  "book.pub.#04.p2": "“噢，糟糕！”\n“确实很糟。”\n“给我来一杯，喝完我就去特训。”\n“醉醺醺的去特训？这合适吗？”\n“也是，你说得对。”\n“给你。”\n“谢了，凯夫！”\n-录音结束-",
  "book.pub.#04.p3": "",
  "book.cinema.#01.title": "杀青在即",
  "book.cinema.#01.p1": "在沃克丝和文森特的帮助下，新片快拍完了。\n只差在酒吧里拍最后一场戏了，但凯夫似乎不太愿意。\n我告诉他，如果不想出镜，可以不用出现在镜头里。",
  "book.cinema.#01.p2": "我们找莉莎代演调酒师。\n凯夫的条件是别让她摔碎东西，这好办。\n不过凯夫这次居然拒绝出镜，真是反常。",
  "book.cinema.#01.p3": "",
  "book.cinema.#02.title": "疑云弥漫",
  "book.cinema.#02.p1": "我得赶紧启动项目了，趁着大家的猜忌还没彻底爆发。\n乔和道格准备得差不多了。\n其他舰长会见识到我的厉害的。",
  "book.cinema.#02.p2": "",
  "book.cinema.#03.title": "首映礼",
  "book.cinema.#03.p1": "电影终于杀青了！\n我打算搞个电影马拉松之夜。\n希望大家都能到场。\n至少那些参演的人肯定会来的。",
  "book.cinema.#03.p2": "也许米罗那时候已经出院了。",
  "book.cinema.#03.p3": "",
  "book.cinema.#04.title": "事有蹊跷",
  "book.cinema.#04.p1": "我问凯夫为什么不肯出镜。\n他的借口漏洞百出，玛丽亚表现也怪怪的。\n肯定出事了。\n我不知道到底是什么，但也许我能查出来。",
  "book.cinema.#04.p2": "",
  "book.cinema.#05.title": "重大发现",
  "book.cinema.#05.p1": "我做了一件以前想都不敢想的事：溜进凯夫房间，顺走了一盘磁带。\n那是录音编号 #10940 到 #10950 的合集，简直是座宝库。",
  "book.cinema.#05.p2": "最有价值的是 #10942 和 #10943。\n我飞速翻录了一份，然后在凯夫发现之前把原件还了回去。",
  "book.cinema.#05.p3": "",
  "book.kitchen.#01.title": "我不想听这些",
  "book.kitchen.#01.p1": "波拉把我叫到她房间，\n神神秘秘地给我看一盘磁带，说里面有绝密情报。\n我直接回绝了。\n我只是个厨子，只想安安稳稳做菜。",
  "book.kitchen.#01.p2": "我不想听什么腐败黑幕。\n我只想过我原来的生活。\n我立马离开了。\n她根本就不该告诉我这些。",
  "book.kitchen.#01.p3": "现在我纠结该不该告诉舰长。\n天呐，为什么会这样？为什么是在这艘船上？为什么偏偏是现在？我到底该怎么办？\n拜托，谁来帮帮我！",
  "book.kitchen.#01.p4": "",
  "book.kitchen.#02.title": "借酒浇愁",
  "book.kitchen.#02.p1": "“凯夫，来杯最烈的。”\n“这不像你会说的话。”\n“我知道，世道变了。”\n“确实，世道变了。”",
  "book.kitchen.#02.p2": "我就坐在那，知道的比凯夫、波拉甚至丹尼尔都要少。\n我好奇丹尼尔在隔离室里过得怎么样。",
  "book.kitchen.#02.p3": "",
  "book.kitchen.#03.title": "我走了",
  "book.kitchen.#03.p1": "这破地方我是一分钟也待不下去了。\n我跟舰长提了申请要离开。\n他问我为什么，我说大家最近都不太对劲，我害怕。\n他沉默了会儿说：",
  "book.kitchen.#03.p2": "“我也不喜欢这种氛围。你可以走，但有个条件：不许向外界透露船上的任何事，明白吗？”\n“明白！”\n于是我登上了下一班穿梭机离开了。\n再也不回来了。",
  "book.kitchen.#03.p3": "",
  "book.kitchen.#04.title": "项目启动",
  "book.kitchen.#04.p1": "万事俱备。\n我们有了新人，还有了科学家的最新发明。\n只待发令枪响。",
  "book.kitchen.#04.p2": "",
  "book.lab.#01.title": "生成器",
  "book.lab.#01.p1": "舰长下达了指令。\n我们启动了暗物质生成器。\n这机器极其复杂，三言两语根本解释不清。",
  "book.lab.#01.p2": "我们只用了两种未知材料就合成了暗物质，虽然听起来很荒谬，但它确实奏效了。",
  "book.lab.#01.p3": "",
  "book.lab.#02.title": "受试体准备",
  "book.lab.#02.p1": "我已经向受试体阐述了整个实验流程，并获得了它的同意。\n下一步是消毒和器械准备。",
  "book.lab.#02.p2": "接下来要让受试体进入麻醉状态。\n实验即将开始。",
  "book.lab.#02.p3": "",
  "book.lab.#03.title": "“暗影”计划",
  "book.lab.#03.p1": "“暗影”计划终于启动了。\n受试体展现出了惊人的暗物质耐受度。\n下一步是抗性测试。\n我们的目标是：创造一个超级生命体。",
  "book.lab.#03.p2": "",
  "book.lab.#04.title": "不可思议",
  "book.lab.#04.p1": "受试体能够承受极端温差和各种大气环境。\n计划的成功率甚至远超预期。\n我们要尝试克隆它。",
  "book.lab.#04.p2": "我们即将拥有一支横扫宇宙的最强军队。",
  "book.lab.#04.p3": "",
  "book.lab.#05.title": "最终测试",
  "book.lab.#05.p1": "最后是体能测试。结果令人惊叹：\n受试体能负重数吨，速度达到光速的一半，拥有极远视距，甚至能穿墙嗅到气味。",
  "book.lab.#05.p2": "这是一次巨大的成功。",
  "book.lab.#05.p3": "",
  "book.lab.#06.title": "问题",
  "book.lab.#06.p1": "检测到不稳定的能量水平，收容随时可能失效。\n必须激活紧急警报，让大家撤——~#~#~..-+,\n\n§5SXQncyBteSB0dXJuIHRvIHRlc3Qgbm93IQ==",
  "book.lab.#06.p2": "",
  "book.#65.title": "我是对的！",
  "book.#65.p1": "你好，我是丹尼尔·德尔坦，这艘船最后的生还者。\n我就知道，舰长一直在谋划邪恶的勾当，只有他手下的那帮走狗科学家知情。",
  "book.#65.p2": "他把新人当作“暗影”计划的试验品。\n项目彻底失控了，受试体逃出收容开始疯狂屠杀。\n当时我还在隔离室里。",
  "book.#65.p3": "我听着外面惨绝人寰的尖叫声，拼了命逃出监狱，\n但太迟了。\n所有人都死了。\n我看到那怪物走进储藏室，立刻从后面堵住了入口。",
  "book.#65.p4": "它开始疯狂捶打我设下的路障。我以为它快破门而出了，\n结果撞击声越来越小。没过多久，我听到了重物落地的声音。\n它应该是精疲力竭了。",
  "book.#65.p5": "我知道反击的时机到了。\n我启动了科学家原本为它准备的所有测试，这会进一步耗尽它的体力。\n等它到了驾驶舱，我就发起奇袭干掉它。",
  "book.#65.p6": "我只需要找到一套战斗服。\n我的计划不该失败。不能失败。也绝不允许失败。",
  "book.#65.p7": "好吧，如果有人读到这里，就说明我的计划真的失败了，而且我已经死了。\n我只希望你已经干掉了那个怪物，并且它现在没站在你背后。\n\n\n永别了！\n- 丹尼尔·德尔坦",
  "book.#65.p8": "",
  "book.#65.p9": ""
}
